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GameApi 28
Library used by GameApi Builder tool
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#include <catch.hpp>
Public Member Functions | |
| ReusableStringStream () | |
| ~ReusableStringStream () | |
| auto | str () const -> std::string |
| template<typename T> | |
| auto | operator<< (T const &value) -> ReusableStringStream & |
| auto | get () -> std::ostream & |
Static Public Member Functions | |
| static void | cleanup () |
| Catch::ReusableStringStream::ReusableStringStream | ( | ) |

| Catch::ReusableStringStream::~ReusableStringStream | ( | ) |
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static |
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inline |
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inline |
| auto Catch::ReusableStringStream::str | ( | ) | const->std::string |
