GameApi 28
Library used by GameApi Builder tool
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Catch::Timer Class Reference

#include <catch.hpp>

Public Member Functions

void start ()
auto getElapsedNanoseconds () const -> uint64_t
auto getElapsedMicroseconds () const -> uint64_t
auto getElapsedMilliseconds () const -> unsigned int
auto getElapsedSeconds () const -> double

Member Function Documentation

◆ getElapsedMicroseconds()

auto Catch::Timer::getElapsedMicroseconds ( ) const->uint64_t
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◆ getElapsedMilliseconds()

auto Catch::Timer::getElapsedMilliseconds ( ) const->unsignedint
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◆ getElapsedNanoseconds()

auto Catch::Timer::getElapsedNanoseconds ( ) const->uint64_t

◆ getElapsedSeconds()

auto Catch::Timer::getElapsedSeconds ( ) const->double
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◆ start()

void Catch::Timer::start ( )

The documentation for this class was generated from the following file: