GameApi 28
Library used by GameApi Builder tool
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ChessBoardBitmap Class Reference

#include <Graph.hh>

Inheritance diagram for ChessBoardBitmap:
Collaboration diagram for ChessBoardBitmap:

Public Member Functions

 ChessBoardBitmap (Color c1, Color c2, int sx, int sy, int ssx, int ssy)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
Bitmap< Color > * Index (bool b) const
int SizeX () const
int SizeY () const
Color Map (int x, int y) const
Public Member Functions inherited from Bitmap< Color >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ ChessBoardBitmap()

ChessBoardBitmap::ChessBoardBitmap ( Color c1,
Color c2,
int sx,
int sy,
int ssx,
int ssy )
inline

Member Function Documentation

◆ Collect()

void ChessBoardBitmap::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void ChessBoardBitmap::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Index()

Bitmap< Color > * ChessBoardBitmap::Index ( bool b) const
inlinevirtual

◆ Map()

Color ChessBoardBitmap::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< Color >.

◆ Prepare()

void ChessBoardBitmap::Prepare ( )
inlinevirtual

Implements Bitmap< Color >.

◆ SizeX()

int ChessBoardBitmap::SizeX ( ) const
inlinevirtual

Implements Bitmap< Color >.

◆ SizeY()

int ChessBoardBitmap::SizeY ( ) const
inlinevirtual

Implements Bitmap< Color >.


The documentation for this class was generated from the following file: