GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
ChooseBitmap4 Class Reference
Inheritance diagram for ChooseBitmap4:
Collaboration diagram for ChooseBitmap4:

Public Member Functions

 ChooseBitmap4 (Bitmap< float > &floats, Bitmap< Color > &bitmap_0, Bitmap< Color > &bitmap_1)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual int SizeX () const
virtual int SizeY () const
virtual Color Map (int x, int y) const
Public Member Functions inherited from Bitmap< Color >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ ChooseBitmap4()

ChooseBitmap4::ChooseBitmap4 ( Bitmap< float > & floats,
Bitmap< Color > & bitmap_0,
Bitmap< Color > & bitmap_1 )
inline

Member Function Documentation

◆ Collect()

void ChooseBitmap4::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void ChooseBitmap4::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

virtual Color ChooseBitmap4::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< Color >.

◆ Prepare()

void ChooseBitmap4::Prepare ( )
inlinevirtual

Implements Bitmap< Color >.

◆ SizeX()

virtual int ChooseBitmap4::SizeX ( ) const
inlinevirtual

Implements Bitmap< Color >.

◆ SizeY()

virtual int ChooseBitmap4::SizeY ( ) const
inlinevirtual

Implements Bitmap< Color >.


The documentation for this class was generated from the following file: