GameApi 28
Library used by GameApi Builder tool
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ChooseTBitmap< T > Class Template Reference

#include <Graph.hh>

Inheritance diagram for ChooseTBitmap< T >:
Collaboration diagram for ChooseTBitmap< T >:

Public Member Functions

 ChooseTBitmap (Bitmap< bool > &bm, T false_t, T true_t)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual int SizeX () const
virtual int SizeY () const
virtual T Map (int x, int y) const
Public Member Functions inherited from Bitmap< T >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ ChooseTBitmap()

template<class T>
ChooseTBitmap< T >::ChooseTBitmap ( Bitmap< bool > & bm,
T false_t,
T true_t )
inline

Member Function Documentation

◆ Collect()

template<class T>
void ChooseTBitmap< T >::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

template<class T>
void ChooseTBitmap< T >::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

template<class T>
virtual T ChooseTBitmap< T >::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< T >.

◆ Prepare()

template<class T>
void ChooseTBitmap< T >::Prepare ( )
inlinevirtual

Implements Bitmap< T >.

◆ SizeX()

template<class T>
virtual int ChooseTBitmap< T >::SizeX ( ) const
inlinevirtual

Implements Bitmap< T >.

◆ SizeY()

template<class T>
virtual int ChooseTBitmap< T >::SizeY ( ) const
inlinevirtual

Implements Bitmap< T >.


The documentation for this class was generated from the following file: