GameApi 28
Library used by GameApi Builder tool
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CircleContinuousBitmap Class Reference

#include <Graph.hh>

Inheritance diagram for CircleContinuousBitmap:
Collaboration diagram for CircleContinuousBitmap:

Public Member Functions

 CircleContinuousBitmap (float size_x, float size_y, float center_x, float center_y, float radius)
void Prepare ()
float SizeX () const
float SizeY () const
bool Map (float x, float y) const
Public Member Functions inherited from ContinuousBitmap< bool >
virtual bool ReadyToPrepare () const
virtual ~ContinuousBitmap ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual void Collect (CollectVisitor &vis)=0
virtual int NumBlocks () const
virtual void HeavyPrepare ()=0
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ CircleContinuousBitmap()

CircleContinuousBitmap::CircleContinuousBitmap ( float size_x,
float size_y,
float center_x,
float center_y,
float radius )
inline

Member Function Documentation

◆ Map()

bool CircleContinuousBitmap::Map ( float x,
float y ) const
inlinevirtual

◆ Prepare()

void CircleContinuousBitmap::Prepare ( )
inlinevirtual

◆ SizeX()

float CircleContinuousBitmap::SizeX ( ) const
inlinevirtual

◆ SizeY()

float CircleContinuousBitmap::SizeY ( ) const
inlinevirtual

The documentation for this class was generated from the following file: