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GameApi 28
Library used by GameApi Builder tool
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#include <GraphI.hh>
Public Member Functions | |
| Collision (int id) | |
| virtual | ~Collision () |
| virtual bool | check_collision (float x, float y) const =0 |
| virtual void | set_pos (int id, float x, float y) |
Public Attributes | |
| int | m_id |
| float | m_x |
| float | m_y |
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inline |
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inlinevirtual |
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pure virtual |

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inlinevirtual |

| int Collision::m_id |
| float Collision::m_x |
| float Collision::m_y |