GameApi 28
Library used by GameApi Builder tool
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Collision Class Referenceabstract

#include <GraphI.hh>

Public Member Functions

 Collision (int id)
virtual ~Collision ()
virtual bool check_collision (float x, float y) const =0
virtual void set_pos (int id, float x, float y)

Public Attributes

int m_id
float m_x
float m_y

Constructor & Destructor Documentation

◆ Collision()

Collision::Collision ( int id)
inline

◆ ~Collision()

virtual Collision::~Collision ( )
inlinevirtual

Member Function Documentation

◆ check_collision()

virtual bool Collision::check_collision ( float x,
float y ) const
pure virtual
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◆ set_pos()

virtual void Collision::set_pos ( int id,
float x,
float y )
inlinevirtual
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Member Data Documentation

◆ m_id

int Collision::m_id

◆ m_x

float Collision::m_x

◆ m_y

float Collision::m_y

The documentation for this class was generated from the following file: