GameApi 28
Library used by GameApi Builder tool
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ColumnRowBitmap Class Reference

#include <Graph.hh>

Inheritance diagram for ColumnRowBitmap:
Collaboration diagram for ColumnRowBitmap:

Public Member Functions

 ColumnRowBitmap (Array< int, int > &column_x, Array< int, int > &row_y)
void Prepare ()
int SizeX () const
int SizeY () const
Size Map (int xx, int yy) const
Public Member Functions inherited from Bitmap< Size >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual void Collect (CollectVisitor &vis)=0
virtual int NumBlocks () const
virtual void HeavyPrepare ()=0
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ ColumnRowBitmap()

ColumnRowBitmap::ColumnRowBitmap ( Array< int, int > & column_x,
Array< int, int > & row_y )
inline

Member Function Documentation

◆ Map()

Size ColumnRowBitmap::Map ( int xx,
int yy ) const
inlinevirtual

Implements Bitmap< Size >.

◆ Prepare()

void ColumnRowBitmap::Prepare ( )
inlinevirtual

Implements Bitmap< Size >.

◆ SizeX()

int ColumnRowBitmap::SizeX ( ) const
inlinevirtual

Implements Bitmap< Size >.

◆ SizeY()

int ColumnRowBitmap::SizeY ( ) const
inlinevirtual

Implements Bitmap< Size >.


The documentation for this class was generated from the following file: