GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
CombineBitmaps2< K, T > Class Template Reference

#include <Graph.hh>

Inheritance diagram for CombineBitmaps2< K, T >:
Collaboration diagram for CombineBitmaps2< K, T >:

Public Member Functions

 CombineBitmaps2 (const Bitmap< K > &bm, const Function< K, Bitmap< T > * > &func)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
int SizeX () const
int SizeY () const
T Map (int x, int y) const
Public Member Functions inherited from Bitmap< T >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ CombineBitmaps2()

template<class K, class T>
CombineBitmaps2< K, T >::CombineBitmaps2 ( const Bitmap< K > & bm,
const Function< K, Bitmap< T > * > & func )
inline

Member Function Documentation

◆ Collect()

template<class K, class T>
void CombineBitmaps2< K, T >::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

template<class K, class T>
void CombineBitmaps2< K, T >::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

template<class K, class T>
T CombineBitmaps2< K, T >::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< T >.

◆ Prepare()

template<class K, class T>
void CombineBitmaps2< K, T >::Prepare ( )
inlinevirtual

Implements Bitmap< T >.

◆ SizeX()

template<class K, class T>
int CombineBitmaps2< K, T >::SizeX ( ) const
inlinevirtual

Implements Bitmap< T >.

◆ SizeY()

template<class K, class T>
int CombineBitmaps2< K, T >::SizeY ( ) const
inlinevirtual

Implements Bitmap< T >.


The documentation for this class was generated from the following file: