GameApi 28
Library used by GameApi Builder tool
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ConstantBitmap< C > Class Template Reference

#include <Graph.hh>

Inheritance diagram for ConstantBitmap< C >:
Collaboration diagram for ConstantBitmap< C >:

Public Member Functions

 ConstantBitmap (C c, int x, int y)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
int SizeX () const
int SizeY () const
C Map (int, int) const
Public Member Functions inherited from Bitmap< C >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ ConstantBitmap()

template<class C>
ConstantBitmap< C >::ConstantBitmap ( C c,
int x,
int y )
inline

Member Function Documentation

◆ Collect()

template<class C>
void ConstantBitmap< C >::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

template<class C>
void ConstantBitmap< C >::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

template<class C>
C ConstantBitmap< C >::Map ( int ,
int  ) const
inlinevirtual

Implements Bitmap< C >.

◆ Prepare()

template<class C>
void ConstantBitmap< C >::Prepare ( )
inlinevirtual

Implements Bitmap< C >.

◆ SizeX()

template<class C>
int ConstantBitmap< C >::SizeX ( ) const
inlinevirtual

Implements Bitmap< C >.

◆ SizeY()

template<class C>
int ConstantBitmap< C >::SizeY ( ) const
inlinevirtual

Implements Bitmap< C >.


The documentation for this class was generated from the following file: