GameApi 28
Library used by GameApi Builder tool
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ContinuousBitmap2< Z, C > Class Template Referenceabstract

#include <GraphI.hh>

Public Member Functions

virtual ~ContinuousBitmap2 ()
virtual Z SizeX () const =0
virtual Z SizeY () const =0
virtual C Map (Z x, Z y) const =0

Constructor & Destructor Documentation

◆ ~ContinuousBitmap2()

template<class Z, class C>
virtual ContinuousBitmap2< Z, C >::~ContinuousBitmap2 ( )
inlinevirtual

Member Function Documentation

◆ Map()

template<class Z, class C>
virtual C ContinuousBitmap2< Z, C >::Map ( Z x,
Z y ) const
pure virtual

Implemented in DiagonalBitmap, and IntDiagonalBitmap.

◆ SizeX()

template<class Z, class C>
virtual Z ContinuousBitmap2< Z, C >::SizeX ( ) const
pure virtual

Implemented in DiagonalBitmap, and IntDiagonalBitmap.

◆ SizeY()

template<class Z, class C>
virtual Z ContinuousBitmap2< Z, C >::SizeY ( ) const
pure virtual

Implemented in DiagonalBitmap, and IntDiagonalBitmap.


The documentation for this class was generated from the following file: