GameApi 28
Library used by GameApi Builder tool
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ConvertBitmap< T, K > Class Template Reference

#include <Graph.hh>

Inheritance diagram for ConvertBitmap< T, K >:
Collaboration diagram for ConvertBitmap< T, K >:

Public Member Functions

 ConvertBitmap (Bitmap< T > &bm)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual int SizeX () const
virtual int SizeY () const
virtual K Map (int x, int y) const
Public Member Functions inherited from Bitmap< K >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ ConvertBitmap()

template<class T, class K>
ConvertBitmap< T, K >::ConvertBitmap ( Bitmap< T > & bm)
inline

Member Function Documentation

◆ Collect()

template<class T, class K>
void ConvertBitmap< T, K >::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

template<class T, class K>
void ConvertBitmap< T, K >::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

template<class T, class K>
virtual K ConvertBitmap< T, K >::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< K >.

◆ Prepare()

template<class T, class K>
void ConvertBitmap< T, K >::Prepare ( )
inlinevirtual

Implements Bitmap< K >.

◆ SizeX()

template<class T, class K>
virtual int ConvertBitmap< T, K >::SizeX ( ) const
inlinevirtual

Implements Bitmap< K >.

◆ SizeY()

template<class T, class K>
virtual int ConvertBitmap< T, K >::SizeY ( ) const
inlinevirtual

Implements Bitmap< K >.


The documentation for this class was generated from the following file: