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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for ConvexHull, including all inherited members.
| Attrib(int face, int point, int id) const | ConvexHull | inlinevirtual |
| AttribI(int face, int point, int id) const | ConvexHull | inlinevirtual |
| BatchMap(int start_face, int end_face) const | FaceCollection | inlinevirtual |
| calc_convex_hull() | ConvexHull | inline |
| Collect(CollectVisitor &vis) | ConvexHull | inlinevirtual |
| Color(int face, int point) const | ConvexHull | inlinevirtual |
| ConvexHull(PointsApiPoints *points) | ConvexHull | inline |
| Duration() const | FaceCollection | inlinevirtual |
| EndAttrib(int face, int point, int id) const | FaceCollection | inlinevirtual |
| EndAttribI(int face, int point, int id) const | FaceCollection | inlinevirtual |
| EndColor(int face, int point) const | FaceCollection | inlinevirtual |
| EndFacePoint(int face, int point) const | FaceCollection | inlinevirtual |
| EndPointNormal(int face, int point) const | FaceCollection | inlinevirtual |
| EndTexCoord(int face, int point) const | FaceCollection | inlinevirtual |
| EndTexCoord3(int face, int point) const | FaceCollection | inlinevirtual |
| FacePoint(int face, int point) const | ConvexHull | inlinevirtual |
| FaceTexture(int face) const | FaceCollection | inlinevirtual |
| filter_empty() | ConvexHull | inline |
| FirstFrame() | CollectInterface | inlinevirtual |
| GenTexture(int num) | FaceCollection | inlinevirtual |
| GetBoundingBox(bool &success) const | FaceCollection | inlinevirtual |
| GetObject(int o) const | FaceCollection | inlinevirtual |
| has_attrib() const | FaceCollection | inlinevirtual |
| has_color() const | FaceCollection | inlinevirtual |
| has_normal() const | FaceCollection | inlinevirtual |
| has_skeleton() const | FaceCollection | inlinevirtual |
| has_texcoord() const | FaceCollection | inlinevirtual |
| HasBatchMap() const | FaceCollection | inlinevirtual |
| HeavyPrepare() | ConvexHull | inlinevirtual |
| is_visible(Point a, Point b, Point c, Point p) const | ConvexHull | inline |
| IsMatrixElem() const | FaceCollection | inlinevirtual |
| IsTransparent() const | FaceCollection | inlinevirtual |
| Joints(int face, int point) const | FaceCollection | inlinevirtual |
| LightAmount(int face, int point) const | FaceCollection | inlinevirtual |
| name() const | ConvexHull | inlinevirtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| NumFaces() const | ConvexHull | inlinevirtual |
| NumObjects() const | FaceCollection | inlinevirtual |
| NumPoints(int face) const | ConvexHull | inlinevirtual |
| NumTextures() const | FaceCollection | inlinevirtual |
| PointNormal(int face, int point) const | ConvexHull | inlinevirtual |
| Prepare() | ConvexHull | inlinevirtual |
| PrepareDone() | FaceCollection | inlinevirtual |
| Ready() const | FaceCollection | inlinevirtual |
| ReadyToPrepare() const | FaceCollection | inlinevirtual |
| SetDoneCount(int i) | FaceCollection | inlinevirtual |
| signedVolume(Point a, Point b, Point c, Point d) const | ConvexHull | inline |
| StartTime() const | FaceCollection | inlinevirtual |
| TexCoord(int face, int point) const | ConvexHull | inlinevirtual |
| TexCoord3(int face, int point) const | ConvexHull | inlinevirtual |
| TextureBuf(int num) const | FaceCollection | inlinevirtual |
| Weights(int face, int point) const | FaceCollection | inlinevirtual |
| ~CollectInterface() | CollectInterface | inlinevirtual |
| ~FaceCollection() | FaceCollection | inlinevirtual |