GameApi 28
Library used by GameApi Builder tool
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FaceCollection Class Referenceabstract

#include <EffectI.hh>

Inherits CollectInterface.

Inherited by BarChart, BarChart2, BitmapSizedQuad, Block, BoxableFaceCollection, BoxableFaceCollection, ColorSpaceFaceCollection, ColorSpaceFaceCollection2, CompressObject, ConvexHull, CurveToPoly, DSCacheMTL, DSCacheURL, DSFaceCollection, DecimateFaceCollection, DecimateFaceCollection2, DecimatePolygon, ExtractLargePolygons, FaceCollectionSplitter, FontAtlasStringFaceCollection, ForwardFaceCollection, GLTFFaceCollection, GltfMeshAllP, GltfMeshAllPArr, GridToQuads, HeightMap2, IdentifyObjectsFromArray [private], LineToCone, LinesFaceCollection, LinkPointCollections, LoadDSFromTemp, MeshElem, MeshFromMeshAnim, MeshFromMeshAnim2, MutableImpl, NetworkedFaceCollection, NetworkedFaceCollectionDS, NetworkedFaceCollectionMTL, NetworkedFaceCollectionMTL2, ObjFileFaceCollection, OptimizeMesh, OrArrayNoMemory, OrElem2, PLFaces, PWorld, P_script2, PatchSample, PersistentCachePoly, PlyFaceCollection, PolygonQuadNode, Polygons2Faces, Polygons2dFaceCollection, PolysFaceCollection, PrepareCache, RemoveFaces, RenderOVXToP, STLFaceCollection, ScaleToGLTF_p, ShadowMap3, SingleForwardFaceCollection, SingleForwardFaceCollection, SortFaceByArea, SpatialDecimate, SphereRays, SplitterFaceCollection, SubPolyChange, SubstituteQuadWithMesh, TextureSplitter2, TransparentSeparateFaceCollection, TransparentSeparateFaceCollection2, VoxCubeFaceCollection, VoxFaceCollection, and WaveformPolygon.

Collaboration diagram for FaceCollection:

Public Member Functions

virtual ~FaceCollection ()
virtual std::string name () const =0
virtual bool ReadyToPrepare () const
virtual void Collect (CollectVisitor &vis)=0
virtual void HeavyPrepare ()=0
virtual bool Ready () const
virtual void Prepare ()=0
virtual void SetDoneCount (int i)
virtual void PrepareDone ()
virtual int NumFaces () const =0
virtual int NumPoints (int face) const =0
virtual bool has_normal () const
virtual bool has_attrib () const
virtual bool has_color () const
virtual bool has_texcoord () const
virtual bool has_skeleton () const
virtual Point FacePoint (int face, int point) const =0
virtual Vector PointNormal (int face, int point) const =0
virtual float Attrib (int face, int point, int id) const =0
virtual int AttribI (int face, int point, int id) const =0
virtual unsigned int Color (int face, int point) const =0
virtual Point2d TexCoord (int face, int point) const =0
virtual float TexCoord3 (int face, int point) const
virtual VEC4 Joints (int face, int point) const
virtual VEC4 Weights (int face, int point) const
virtual float LightAmount (int face, int point) const
virtual bool IsTransparent () const
virtual int NumObjects () const
virtual std::pair< int, int > GetObject (int o) const
virtual Point EndFacePoint (int face, int point) const
virtual Vector EndPointNormal (int face, int point) const
virtual float EndAttrib (int face, int point, int id) const
virtual int EndAttribI (int face, int point, int id) const
virtual unsigned int EndColor (int face, int point) const
virtual Point2d EndTexCoord (int face, int point) const
virtual float EndTexCoord3 (int face, int point) const
virtual float StartTime () const
virtual float Duration () const
virtual int NumTextures () const
virtual void GenTexture (int num)
virtual BufferRef TextureBuf (int num) const
virtual int FaceTexture (int face) const
virtual BBOX GetBoundingBox (bool &success) const
virtual bool IsMatrixElem () const
virtual bool HasBatchMap () const
virtual FaceBufferRef BatchMap (int start_face, int end_face) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ ~FaceCollection()

virtual FaceCollection::~FaceCollection ( )
inlinevirtual

Member Function Documentation

◆ Attrib()

virtual float FaceCollection::Attrib ( int face,
int point,
int id ) const
pure virtual

Implemented in BarChart2, BarChart, BitmapSizedQuad, Block, BoxableFaceCollectionConvert, BoxedElem, ColorElem, ColorFaceElem, ColorMapPoly2, ColorMapPoly2_cyl, ColorMapPoly2_sph, ColorMapPoly, ColorSpaceFaceCollection2, ColorSpaceFaceCollection, CompressObject, ConeElem, ConvexHull, CubeElem, CurveToPoly, CutFaces, CylinderElem, DecimateFaceCollection2, DecimateFaceCollection, DecimatePolygon, DiskElem, DSCacheMTL, DSCacheURL, DSFaceCollection, EmptyBoxableFaceCollection, ExtractLargePolygons, FaceCollectionCutter, FaceCollectionFromTriArray, FaceCollectionSplitter, FaceCollectionStore, FacesFromMap, FilterInvisible, FixVertexOrder, FlipNormals, FlipPolygonOrder, FontAtlasStringFaceCollection, ForwardBoxableFaceCollection, ForwardFaceCollection, GLTFFaceCollection, GltfMeshAllP, GltfMeshAllPArr, GridToQuads, HeightMap2, HeightMap, HeightMapPolygons, IdentifyObjectsFromArray, LineProduct, LinesFaceCollection, LineToCone, LoadDSFromTemp, LoadObjModelFaceCollection, LodChoose, LodSet, MemoizeFaces, MeshElem, MeshFaceCollection, MeshFromMeshAnim2, MeshFromMeshAnim, ModifyObject, Move, MutableImpl, NetworkedFaceCollection, NetworkedFaceCollectionDS, NetworkedFaceCollectionMTL2, NetworkedFaceCollectionMTL, ObjFileFaceCollection, OptimizeMesh, OrArrayNoMemory, OrElem2, OrElem< BoxableFaceCollection >, P_script2, PatchSample, PersistentCachePoly, PLFaces, PlyFaceCollection, PolygonElem, PolygonQuadNode, Polygons2dFaceCollection, Polygons2Faces, PolysFaceCollection, PrepareCache, PWorld, QuadArrayElem, QuadBitmapElem, QuadElem, QuadsToTris2, QuadVoxelElem, RandomVolumePolys, RectangleElem, RemoveFaces, RenderBox, RenderCubes3, RenderGraph< V, E >, RenderOVXToP, SampleGrid, SampleSurfaceIn3d, ScaleToGLTF_p, ShadowMap3, ShadowMap, SortFaceByArea, SpatialDecimate, SphereElem, SphereRays, SplitQuads, SplitterFaceCollection, STLFaceCollection, SubPolyChange, SubstituteQuadWithMesh, TextureElem2, TextureElem, TextureSplitter2, TorusElem, TransparentSeparateFaceCollection2, TransparentSeparateFaceCollection, TriangleHandleValue, TriElem, TriStripToPoly, VertexArrayFaceCollection, VoxCubeFaceCollection, VoxelBoxes, VoxFaceCollection, and WaveformPolygon.

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◆ AttribI()

virtual int FaceCollection::AttribI ( int face,
int point,
int id ) const
pure virtual

Implemented in BarChart2, BarChart, BitmapSizedQuad, Block, BoxableFaceCollectionConvert, BoxedElem, ColorElem, ColorFaceElem, ColorMapPoly2, ColorMapPoly2_cyl, ColorMapPoly2_sph, ColorMapPoly, ColorSpaceFaceCollection2, ColorSpaceFaceCollection, CompressObject, ConeElem, ConvexHull, CubeElem, CurveToPoly, CutFaces, CylinderElem, DecimateFaceCollection2, DecimateFaceCollection, DecimatePolygon, DiskElem, DSCacheMTL, DSCacheURL, DSFaceCollection, EmptyBoxableFaceCollection, ExtractLargePolygons, FaceCollectionCutter, FaceCollectionFromTriArray, FaceCollectionSplitter, FaceCollectionStore, FacesFromMap, FilterInvisible, FixVertexOrder, FlipNormals, FlipPolygonOrder, FontAtlasStringFaceCollection, ForwardBoxableFaceCollection, ForwardFaceCollection, GLTFFaceCollection, GltfMeshAllP, GltfMeshAllPArr, GridToQuads, HeightMap2, HeightMap, HeightMapPolygons, IdentifyObjectsFromArray, LineProduct, LinesFaceCollection, LineToCone, LoadDSFromTemp, LoadObjModelFaceCollection, LodChoose, LodSet, MemoizeFaces, MeshElem, MeshFaceCollection, MeshFromMeshAnim2, MeshFromMeshAnim, ModifyObject, Move, MutableImpl, NetworkedFaceCollection, NetworkedFaceCollectionDS, NetworkedFaceCollectionMTL2, NetworkedFaceCollectionMTL, ObjFileFaceCollection, OptimizeMesh, OrArrayNoMemory, OrElem2, OrElem< BoxableFaceCollection >, P_script2, PatchSample, PersistentCachePoly, PLFaces, PlyFaceCollection, PolygonElem, PolygonQuadNode, PolysFaceCollection, PrepareCache, PWorld, QuadArrayElem, QuadBitmapElem, QuadElem, QuadsToTris2, QuadVoxelElem, RandomVolumePolys, RectangleElem, RemoveFaces, RenderBox, RenderCubes3, RenderGraph< V, E >, RenderOVXToP, SampleGrid, SampleSurfaceIn3d, ScaleToGLTF_p, ShadowMap3, ShadowMap, SortFaceByArea, SpatialDecimate, SphereElem, SphereRays, SplitQuads, SplitterFaceCollection, STLFaceCollection, SubPolyChange, SubstituteQuadWithMesh, TextureElem2, TextureElem, TextureSplitter2, TorusElem, TransparentSeparateFaceCollection2, TransparentSeparateFaceCollection, TriangleHandleValue, TriElem, TriStripToPoly, VertexArrayFaceCollection, VoxCubeFaceCollection, VoxelBoxes, VoxFaceCollection, and WaveformPolygon.

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◆ BatchMap()

virtual FaceBufferRef FaceCollection::BatchMap ( int start_face,
int end_face ) const
inlinevirtual

◆ Collect()

virtual void FaceCollection::Collect ( CollectVisitor & vis)
pure virtual

Implements CollectInterface.

Implemented in BarChart2, BarChart, BitmapSizedQuad, Block, BoxableFaceCollectionConvert, BuildOffsets, ChangePos, ColorElem2, ColorElem, ColorFromTexcoord, ColorMapPoly2, ColorMapPoly2_cyl, ColorMapPoly2_sph, ColorMapPoly, ColorSpaceFaceCollection2, ColorSpaceFaceCollection, CombineTextures, ConeElem, ConvexHull, CubeElem, CurveToPoly, CylinderElem, DecimateFaceCollection2, DecimateFaceCollection, DecimatePolygon, DeformFaceCollection, DiskElem, DSCacheMTL, DSCacheURL, DSFaceCollection, ExtractLargePolygons, FaceCollectionFromTriArray, FaceCollectionSplitter, FaceCollectionStore, FacesFromMap, FilterInvisible, FixVertexOrder, FlipNormals, FontAtlasStringFaceCollection, ForwardBoxableFaceCollection, ForwardFaceCollection, GLTFFaceCollection, GltfMeshAllP, GltfMeshAllPArr, GradientColor, GridToQuads, HeightMap2, HeightMapPolygons, LineProduct, LinesFaceCollection, LineToCone, LinkPointCollections, LoadDSFromTemp, LodChoose, LodSet, MatrixElem44, MatrixElem, MaxColorFaceColl, MemoizeFaces, MeshElem, MeshFaceCollection, MeshFromMeshAnim2, MeshFromMeshAnim, MeshResize, MinColorFaceColl, MixColorFaceColl, MixMesh, MutableImpl, NetworkedFaceCollection, NetworkedFaceCollectionDS, NetworkedFaceCollectionMTL2, NetworkedFaceCollectionMTL, NormalDarkness, NormalToTexCoord, ObjFileFaceCollection, OptimizeMesh, OrArrayNoMemory, OrElem2, OrElem< BoxableFaceCollection >, P_script2, PatchSample, PersistentCachePoly, PLFaces, PlyFaceCollection, PolygonQuadNode, PolysFaceCollection, PrepareCache, PublishFaceCount, PWorld, QuadArrayElem, QuadElem, QuadsToTris2, RectangleElem, RemoveFaces, RenderOVXToP, ReplaceTexture, ResizeFaceCollection, ResizeFaceCollection_g, SampleGrid, SampleSurfaceIn3d, ScaleToGLTF_p, ShadowMap3, ShadowMap, SingleForwardBoxableFaceCollection, SingleForwardFaceCollection, SmoothNormals2, SortFaceByArea, SpatialDecimate, SphereElem, SphereRays, SphericalWave, SphNormals, SplitQuads, SplitterFaceCollection, STLFaceCollection, SubPolyChange, SubstituteQuadWithMesh, TexCoord_subarea, TexCoordFromNormal2, TexCoordFromNormal, TexCoordPlane, TexCoordSpherical2, TextureElem2, TextureElem, TextureSplitter2, TextureStorage, ToonOutlineFaceCollection, TowardsNormal, TransparentSeparateFaceCollection2, TransparentSeparateFaceCollection, VoxCubeFaceCollection, VoxFaceCollection, and WaveformPolygon.

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◆ Color()

virtual unsigned int FaceCollection::Color ( int face,
int point ) const
pure virtual

Implemented in AmbientOcculsion, BarChart2, BarChart, BitmapSizedQuad, Block, BoxableFaceCollectionConvert, BoxedElem, ColorAlpha, ColorDistance3, ColorElem2, ColorElem, ColorFaceElem, ColorFromNormals, ColorFromTexcoord, ColorGrayScale, ColorMapPoly2, ColorMapPoly2_cyl, ColorMapPoly2_sph, ColorMapPoly, ColorRangeFaceCollection, ColorSpaceFaceCollection2, ColorSpaceFaceCollection, CompressObject, ConeElem, ConvexHull, CubeElem, CurveToPoly, CutFaces, CylinderElem, DecimateFaceCollection2, DecimateFaceCollection, DecimatePolygon, DiskElem, DSCacheMTL, DSCacheURL, DSFaceCollection, EmptyBoxableFaceCollection, ExtractLargePolygons, FaceCollectionCutter, FaceCollectionFromTriArray, FaceCollectionSplitter, FaceCollectionStore, FacesFromMap, FilterInvisible, FixVertexOrder, FlipPolygonOrder, FontAtlasStringFaceCollection, ForwardBoxableFaceCollection, ForwardFaceCollection, GLTFFaceCollection, GltfMeshAllP, GltfMeshAllPArr, GradientColor, GridToQuads, HeightMap2, HeightMap, HeightMapPolygons, Lambert, LineProduct, LinesFaceCollection, LineToCone, LinkPointCollections, LoadDSFromTemp, LoadObjModelFaceCollection, LodChoose, LodSet, MaxColorFaceColl, MemoizeFaces, MeshElem, MeshFaceCollection, MeshFromMeshAnim2, MeshFromMeshAnim, MinColorFaceColl, MixColorFaceColl, ModifyObject, MutableImpl, NetworkedFaceCollection, NetworkedFaceCollectionDS, NetworkedFaceCollectionMTL2, NetworkedFaceCollectionMTL, NormalDarkness, ObjFileFaceCollection, OptimizeMesh, OrArrayNoMemory, OrElem2, OrElem< BoxableFaceCollection >, P_script2, PatchSample, PersistentCachePoly, PLFaces, PlyFaceCollection, PolygonElem, PolygonQuadNode, Polygons2dFaceCollection, Polygons2Faces, PolysFaceCollection, PrepareCache, PWorld, QuadArrayElem, QuadBitmapElem, QuadElem, QuadsToTris2, QuadVoxelElem, RandomVolumePolys, RectangleElem, RemoveFaces, RenderBox, RenderCubes3, RenderGraph< V, E >, RenderOVXToP, SampleGrid, SampleSurfaceIn3d, ScaleToGLTF_p, ShadowMap3, ShadowMap, SortFaceByArea, SpatialDecimate, SphereElem, SphereRays, SplitQuads, SplitterFaceCollection, STLFaceCollection, SubPolyChange, SubstituteQuadWithMesh, TextureElem2, TextureElem, TextureSplitter2, TorusElem, TransparentSeparateFaceCollection2, TransparentSeparateFaceCollection, TriangleHandleValue, TriElem, TriStripToPoly, VertexArrayFaceCollection, VoxCubeFaceCollection, VoxelBoxes, VoxFaceCollection, and WaveformPolygon.

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◆ Duration()

virtual float FaceCollection::Duration ( ) const
inlinevirtual

Reimplemented in OrElem2.

◆ EndAttrib()

virtual float FaceCollection::EndAttrib ( int face,
int point,
int id ) const
inlinevirtual

Reimplemented in AnimFaceCollection, MeshElem, MeshFromMeshAnim2, OrArrayNoMemory, and OrElem2.

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◆ EndAttribI()

virtual int FaceCollection::EndAttribI ( int face,
int point,
int id ) const
inlinevirtual

Reimplemented in AnimFaceCollection, MeshElem, MeshFromMeshAnim2, OrArrayNoMemory, and OrElem2.

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◆ EndColor()

virtual unsigned int FaceCollection::EndColor ( int face,
int point ) const
inlinevirtual

Reimplemented in AnimFaceCollection, MeshElem, MeshFromMeshAnim2, OrArrayNoMemory, and OrElem2.

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◆ EndFacePoint()

◆ EndPointNormal()

virtual Vector FaceCollection::EndPointNormal ( int face,
int point ) const
inlinevirtual

Reimplemented in AnimFaceCollection, MeshElem, MeshFromMeshAnim2, OrArrayNoMemory, and OrElem2.

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◆ EndTexCoord()

virtual Point2d FaceCollection::EndTexCoord ( int face,
int point ) const
inlinevirtual

Reimplemented in AnimFaceCollection, MeshElem, MeshFromMeshAnim2, OrArrayNoMemory, and OrElem2.

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◆ EndTexCoord3()

virtual float FaceCollection::EndTexCoord3 ( int face,
int point ) const
inlinevirtual

Reimplemented in AnimFaceCollection, MeshElem, MeshFromMeshAnim2, OrArrayNoMemory, and OrElem2.

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◆ FacePoint()

virtual Point FaceCollection::FacePoint ( int face,
int point ) const
pure virtual

Implemented in BarChart2, BarChart, BitmapSizedQuad, Block, BoxableFaceCollectionConvert, BoxedElem, BuildOffsets, ChangePoints2, ChangePoints, ChangePos, ColorElem, ColorFaceElem, ColorMapPoly2, ColorMapPoly2_cyl, ColorMapPoly2_sph, ColorMapPoly, ColorSpaceFaceCollection2, ColorSpaceFaceCollection, CompressObject, ConeElem, ConvexHull, CubeElem, CurveToPoly, CutFaces, CylinderElem, DecimateFaceCollection2, DecimateFaceCollection, DecimatePolygon, DeformFaceCollection, DiskElem, DSCacheMTL, DSCacheURL, DSFaceCollection, EmptyBoxableFaceCollection, ExtractLargePolygons, FaceCollectionCutter, FaceCollectionFromTriArray, FaceCollectionSplitter, FaceCollectionStore, FacesFromMap, FilterInvisible, FixVertexOrder, FlipNormals, FlipPolygonOrder, FontAtlasStringFaceCollection, ForwardBoxableFaceCollection, ForwardFaceCollection, GLTFFaceCollection, GltfMeshAllP, GltfMeshAllPArr, GridToQuads, HeightField_p, HeightMap2, HeightMap, HeightMapPolygons, IdentifyObjectsFromArray, InterpolateMeshPair, InverseOutlineFaces, LineProduct, LinesFaceCollection, LineToCone, LinkPointCollections, LoadDSFromTemp, LoadObjModelFaceCollection, LodChoose, LodSet, MatrixElem44, MatrixElem, MemoizeFaces, MeshElem, MeshFaceCollection, MeshFromMeshAnim2, MeshFromMeshAnim, MeshResize, MixMesh, ModifyObject, Move, MultiplyFaceCollection, MutableImpl, NetworkedFaceCollection, NetworkedFaceCollectionDS, NetworkedFaceCollectionMTL2, NetworkedFaceCollectionMTL, ObjFileFaceCollection, OptimizeMesh, OrArrayNoMemory, OrElem2, OrElem< BoxableFaceCollection >, P_script2, PatchSample, PersistentCachePoly, PLFaces, PlyFaceCollection, PolygonElem, PolygonQuadNode, Polygons2dFaceCollection, Polygons2Faces, PolysFaceCollection, PrepareCache, PWorld, QuadArrayElem, QuadBitmapElem, QuadElem, QuadsToTris2, QuadVoxelElem, RandomVolumePolys, RectangleElem, ReflectFaceCollection, RemoveFaces, RenderBox, RenderCubes3, RenderGraph< V, E >, RenderOVXToP, ResizeFaceCollection, ResizeFaceCollection_g, SampleGrid, SampleSurfaceIn3d, ScaleToGLTF_p, ShadowFaceCollection, ShadowMap3, ShadowMap, SortFaceByArea, SpatialDecimate, SphereElem, SphereRays, SphericalWave, SplitQuads, SplitterFaceCollection, STLFaceCollection, SubPolyChange, SubstituteQuadWithMesh, TextureElem2, TextureElem, TextureSplitter2, ToonOutlineFaceCollection, TorusElem, TowardsNormal, TransFaceCollection, TransparentSeparateFaceCollection2, TransparentSeparateFaceCollection, TriangleHandleValue, TriElem, TriStripToPoly, VertexArrayFaceCollection, VoxCubeFaceCollection, VoxelBoxes, VoxFaceCollection, WaveformPolygon, XSplit, YSplit, and ZSplit.

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◆ FaceTexture()

◆ GenTexture()

◆ GetBoundingBox()

virtual BBOX FaceCollection::GetBoundingBox ( bool & success) const
inlinevirtual

◆ GetObject()

◆ has_attrib()

◆ has_color()

◆ has_normal()

◆ has_skeleton()

◆ has_texcoord()

◆ HasBatchMap()

virtual bool FaceCollection::HasBatchMap ( ) const
inlinevirtual

◆ HeavyPrepare()

virtual void FaceCollection::HeavyPrepare ( )
pure virtual

Implements CollectInterface.

Implemented in BarChart2, BarChart, BitmapSizedQuad, Block, BoxableFaceCollectionConvert, BuildOffsets, ChangePos, ColorElem2, ColorElem, ColorFromTexcoord, ColorMapPoly2, ColorMapPoly2_cyl, ColorMapPoly2_sph, ColorMapPoly, ColorSpaceFaceCollection2, ColorSpaceFaceCollection, CombineTextures, ConeElem, ConvexHull, CubeElem, CurveToPoly, CylinderElem, DecimateFaceCollection2, DecimateFaceCollection, DecimatePolygon, DeformFaceCollection, DiskElem, DSCacheMTL, DSCacheURL, DSFaceCollection, ExtractLargePolygons, FaceCollectionFromTriArray, FaceCollectionSplitter, FaceCollectionStore, FacesFromMap, FilterInvisible, FixVertexOrder, FlipNormals, FontAtlasStringFaceCollection, ForwardBoxableFaceCollection, ForwardFaceCollection, GLTFFaceCollection, GltfMeshAllP, GltfMeshAllPArr, GradientColor, GridToQuads, HeightMap2, HeightMapPolygons, LineProduct, LinesFaceCollection, LineToCone, LinkPointCollections, LoadDSFromTemp, LodChoose, LodSet, MatrixElem44, MatrixElem, MaxColorFaceColl, MemoizeFaces, MeshElem, MeshFaceCollection, MeshFromMeshAnim2, MeshFromMeshAnim, MeshResize, MinColorFaceColl, MixColorFaceColl, MixMesh, MutableImpl, NetworkedFaceCollection, NetworkedFaceCollectionDS, NetworkedFaceCollectionMTL2, NetworkedFaceCollectionMTL, NormalDarkness, NormalToTexCoord, ObjFileFaceCollection, OptimizeMesh, OrArrayNoMemory, OrElem2, OrElem< BoxableFaceCollection >, P_script2, PatchSample, PersistentCachePoly, PLFaces, PlyFaceCollection, PolygonQuadNode, PolysFaceCollection, PrepareCache, PublishFaceCount, PWorld, QuadArrayElem, QuadElem, QuadsToTris2, RectangleElem, RemoveFaces, RenderOVXToP, ReplaceTexture, ResizeFaceCollection, ResizeFaceCollection_g, SampleGrid, SampleSurfaceIn3d, ScaleToGLTF_p, ShadowMap3, ShadowMap, SingleForwardBoxableFaceCollection, SingleForwardFaceCollection, SmoothNormals2, SortFaceByArea, SpatialDecimate, SphereElem, SphereRays, SphericalWave, SphNormals, SplitQuads, SplitterFaceCollection, STLFaceCollection, SubPolyChange, SubstituteQuadWithMesh, TexCoord_subarea, TexCoordFromNormal2, TexCoordFromNormal, TexCoordPlane, TexCoordSpherical2, TextureElem2, TextureElem, TextureSplitter2, TextureStorage, ToonOutlineFaceCollection, TowardsNormal, TransparentSeparateFaceCollection2, TransparentSeparateFaceCollection, VoxCubeFaceCollection, VoxFaceCollection, and WaveformPolygon.

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◆ IsMatrixElem()

virtual bool FaceCollection::IsMatrixElem ( ) const
inlinevirtual

Reimplemented in MatrixElem.

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◆ IsTransparent()

virtual bool FaceCollection::IsTransparent ( ) const
inlinevirtual

◆ Joints()

◆ LightAmount()

virtual float FaceCollection::LightAmount ( int face,
int point ) const
inlinevirtual

◆ name()

virtual std::string FaceCollection::name ( ) const
pure virtual

Implemented in AmbientOcculsion, BarChart2, BarChart, BitmapSizedQuad, Block, BoxableFaceCollectionConvert, BuildOffsets, ChangePoints2, ChangePos, ChooseTex, ColorAlpha, ColorDistance3, ColorElem2, ColorElem, ColorFaceElem, ColorFromNormals, ColorFromTexcoord, ColorGrayScale, ColorMapPoly2, ColorMapPoly2_cyl, ColorMapPoly2_sph, ColorMapPoly, ColorRangeFaceCollection, ColorSpaceFaceCollection2, CombineTextures, ConeElem, ConvexHull, CubeElem, CurveToPoly, CutFaces, CylinderElem, DecimateFaceCollection2, DecimateFaceCollection, DecimatePolygon, DeformFaceCollection, DiskElem, DSCacheMTL, DSCacheURL, DSFaceCollection, EmptyBoxableFaceCollection, ExtractLargePolygons, FaceCollectionCutter, FaceCollectionFromTriArray, FaceCollectionSplitter, FaceCollectionStore, FacesFromMap, FilterInvisible, FixVertexOrder, FlipNormals, FlipPolygonOrder, FontAtlasStringFaceCollection, GLTFFaceCollection, GltfMeshAllP, GltfMeshAllPArr, GradientColor, HeightField_p, HeightMap2, HeightMapPolygons, InterpolateMeshPair, Lambert, LineProduct, LinesFaceCollection, LineToCone, LoadDSFromTemp, LodChoose, LodSet, MatrixElem44, MatrixElem, MaxColorFaceColl, MemoizeFaces, MeshElem, MeshFaceCollection, MeshFromMeshAnim2, MeshFromMeshAnim, MeshResize, MinColorFaceColl, MixColorFaceColl, MixMesh, MultiplyFaceCollection, MutableImpl, NetworkedFaceCollection, NetworkedFaceCollectionDS, NetworkedFaceCollectionMTL2, NetworkedFaceCollectionMTL, NoBatchMap, NormalDarkness, NormalFaceCollection, NormalToTexCoord, NormalVectorVolumeFaceColl, ObjFileFaceCollection, OptimizeMesh, OrArrayNoMemory, OrElem2, OrElem< BoxableFaceCollection >, P_script2, PatchSample, PersistentCachePoly, PLFaces, PlyFaceCollection, PolygonElem, PolysFaceCollection, PrepareCache, PublishFaceCount, PWorld, QuadArrayElem, QuadElem, QuadsToTris2, RecalculateNormals, RectangleElem, ReflectFaceCollection, RemoveFaces, RenderCubes3, RenderOVXToP, ReplaceTexture, ResizeFaceCollection, ResizeFaceCollection_g, SampleGrid, SampleSurfaceIn3d, ScaleToGLTF_p, ShadowFaceCollection, ShadowMap, SmoothNormals2, SortFaceByArea, SpatialDecimate, SphereElem, SphereRays, SphericalWave, SphNormals, SplitQuads, SplitterFaceCollection, STLFaceCollection, SubPolyChange, SubstituteQuadWithMesh, TexCoord_subarea, TexCoordFromNormal2, TexCoordFromNormal, TexCoordManual, TexCoordPlane, TexCoordQuadFaceCollection, TexCoordSpherical2, TexCoordSpherical, TexFaceCollection, TextureElem2, TextureSplitter2, TextureStorage, ToonOutlineFaceCollection, TorusElem, TowardsNormal, TransFaceCollection, TransparentSeparateFaceCollection2, TransparentSeparateFaceCollection, TriElem, TriStripToPoly, VoxCubeFaceCollection, VoxelBoxes, VoxFaceCollection, WaveformPolygon, XSplit, YSplit, and ZSplit.

◆ NumFaces()

virtual int FaceCollection::NumFaces ( ) const
pure virtual

Implemented in BarChart2, BarChart, BitmapSizedQuad, Block, BoxableFaceCollectionConvert, BoxedElem, ColorElem, ColorFaceElem, ColorMapPoly2, ColorMapPoly2_cyl, ColorMapPoly2_sph, ColorMapPoly, ColorSpaceFaceCollection2, ColorSpaceFaceCollection, CompressObject, ConeElem, ConvexHull, CubeElem, CurveToPoly, CutFaces, CylinderElem, DecimateFaceCollection2, DecimateFaceCollection, DecimatePolygon, DiskElem, DSCacheMTL, DSCacheURL, DSFaceCollection, EmptyBoxableFaceCollection, ExtractLargePolygons, FaceCollectionCutter, FaceCollectionFromTriArray, FaceCollectionSplitter, FaceCollectionStore, FacesFromMap, FilterInvisible, FixVertexOrder, FlipNormals, FlipPolygonOrder, FontAtlasStringFaceCollection, ForwardBoxableFaceCollection, ForwardFaceCollection, GLTFFaceCollection, GltfMeshAllP, GltfMeshAllPArr, GridToQuads, HeightMap2, HeightMap, HeightMapPolygons, IdentifyObjectsFromArray, LineProduct, LinesFaceCollection, LineToCone, LinkPointCollections, LoadDSFromTemp, LoadObjModelFaceCollection, LodChoose, LodSet, MatrixElem44, MatrixElem, MemoizeFaces, MeshElem, MeshFaceCollection, MeshFromMeshAnim2, MeshFromMeshAnim, ModifyObject, Move, NetworkedFaceCollection, NetworkedFaceCollectionDS, NetworkedFaceCollectionMTL2, NetworkedFaceCollectionMTL, ObjFileFaceCollection, OptimizeMesh, OrArrayNoMemory, OrElem2, OrElem< BoxableFaceCollection >, P_script2, PatchSample, PersistentCachePoly, PLFaces, PlyFaceCollection, PolygonElem, PolygonQuadNode, Polygons2dFaceCollection, Polygons2Faces, PolysFaceCollection, PrepareCache, PWorld, QuadArrayElem, QuadBitmapElem, QuadElem, QuadsToTris2, QuadVoxelElem, RandomVolumePolys, RectangleElem, RemoveFaces, RenderBox, RenderCubes3, RenderGraph< V, E >, RenderOVXToP, SampleGrid, SampleSurfaceIn3d, ScaleToGLTF_p, ShadowMap3, ShadowMap, SortFaceByArea, SpatialDecimate, SphereElem, SphereRays, SplitQuads, SplitterFaceCollection, STLFaceCollection, SubPolyChange, SubstituteQuadWithMesh, TextureElem2, TextureElem, TextureSplitter2, TorusElem, TransparentSeparateFaceCollection2, TransparentSeparateFaceCollection, TriangleHandleValue, TriElem, TriStripToPoly, VertexArrayFaceCollection, VoxCubeFaceCollection, VoxelBoxes, VoxFaceCollection, and WaveformPolygon.

◆ NumObjects()

◆ NumPoints()

virtual int FaceCollection::NumPoints ( int face) const
pure virtual

Implemented in BarChart2, BarChart, BitmapSizedQuad, Block, BoxableFaceCollectionConvert, BoxedElem, ColorElem, ColorFaceElem, ColorMapPoly2, ColorMapPoly2_cyl, ColorMapPoly2_sph, ColorMapPoly, ColorSpaceFaceCollection2, ColorSpaceFaceCollection, CompressObject, ConeElem, ConvexHull, CubeElem, CurveToPoly, CutFaces, CylinderElem, DecimateFaceCollection2, DecimateFaceCollection, DecimatePolygon, DiskElem, DSCacheMTL, DSCacheURL, DSFaceCollection, EmptyBoxableFaceCollection, ExtractLargePolygons, FaceCollectionCutter, FaceCollectionFromTriArray, FaceCollectionSplitter, FaceCollectionStore, FacesFromMap, FilterInvisible, FixVertexOrder, FlipNormals, FlipPolygonOrder, FontAtlasStringFaceCollection, ForwardBoxableFaceCollection, ForwardFaceCollection, GLTFFaceCollection, GltfMeshAllP, GltfMeshAllPArr, GridToQuads, HeightMap2, HeightMap, HeightMapPolygons, IdentifyObjectsFromArray, LineProduct, LinesFaceCollection, LineToCone, LinkPointCollections, LoadDSFromTemp, LoadObjModelFaceCollection, LodChoose, LodSet, MatrixElem44, MatrixElem, MemoizeFaces, MeshElem, MeshFaceCollection, MeshFromMeshAnim2, MeshFromMeshAnim, ModifyObject, Move, NetworkedFaceCollection, NetworkedFaceCollectionDS, NetworkedFaceCollectionMTL2, NetworkedFaceCollectionMTL, ObjFileFaceCollection, OptimizeMesh, OrArrayNoMemory, OrElem2, OrElem< BoxableFaceCollection >, P_script2, PatchSample, PersistentCachePoly, PLFaces, PlyFaceCollection, PolygonElem, PolygonQuadNode, Polygons2dFaceCollection, Polygons2Faces, PolysFaceCollection, PrepareCache, PWorld, QuadArrayElem, QuadBitmapElem, QuadElem, QuadsToTris2, QuadVoxelElem, RandomVolumePolys, RectangleElem, RemoveFaces, RenderBox, RenderCubes3, RenderGraph< V, E >, RenderOVXToP, SampleGrid, SampleSurfaceIn3d, ScaleToGLTF_p, ShadowMap3, ShadowMap, SortFaceByArea, SpatialDecimate, SphereElem, SphereRays, SplitQuads, SplitterFaceCollection, STLFaceCollection, SubPolyChange, SubstituteQuadWithMesh, TextureElem2, TextureElem, TextureSplitter2, TorusElem, TransparentSeparateFaceCollection2, TransparentSeparateFaceCollection, TriangleHandleValue, TriElem, TriStripToPoly, VertexArrayFaceCollection, VoxCubeFaceCollection, VoxelBoxes, VoxFaceCollection, and WaveformPolygon.

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◆ NumTextures()

◆ PointNormal()

virtual Vector FaceCollection::PointNormal ( int face,
int point ) const
pure virtual

Implemented in BarChart2, BarChart, BitmapSizedQuad, Block, BoxableFaceCollectionConvert, BoxedElem, ColorElem, ColorFaceElem, ColorMapPoly2, ColorMapPoly2_cyl, ColorMapPoly2_sph, ColorMapPoly, ColorSpaceFaceCollection2, ColorSpaceFaceCollection, CompressObject, ConeElem, ConvexHull, CubeElem, CurveToPoly, CutFaces, CylinderElem, DecimateFaceCollection2, DecimateFaceCollection, DecimatePolygon, DiskElem, DSCacheMTL, DSCacheURL, DSFaceCollection, EmptyBoxableFaceCollection, ExtractLargePolygons, FaceCollectionCutter, FaceCollectionFromTriArray, FaceCollectionSplitter, FaceCollectionStore, FacesFromMap, FilterInvisible, FixVertexOrder, FlipNormals, FlipPolygonOrder, FontAtlasStringFaceCollection, ForwardBoxableFaceCollection, ForwardFaceCollection, GLTFFaceCollection, GltfMeshAllP, GltfMeshAllPArr, GridToQuads, HeightMap2, HeightMap, HeightMapPolygons, IdentifyObjectsFromArray, LineProduct, LinesFaceCollection, LineToCone, LinkPointCollections, LoadDSFromTemp, LoadObjModelFaceCollection, LodChoose, LodSet, MatrixElem44, MatrixElem, MemoizeFaces, MeshElem, MeshFaceCollection, MeshFromMeshAnim2, MeshFromMeshAnim, ModifyObject, Move, MutableImpl, NetworkedFaceCollection, NetworkedFaceCollectionDS, NetworkedFaceCollectionMTL2, NetworkedFaceCollectionMTL, NormalFaceCollection, NormalVectorVolumeFaceColl, ObjFileFaceCollection, OptimizeMesh, OrArrayNoMemory, OrElem2, OrElem< BoxableFaceCollection >, P_script2, PatchSample, PersistentCachePoly, PLFaces, PlyFaceCollection, PolygonElem, PolygonQuadNode, Polygons2dFaceCollection, Polygons2Faces, PolysFaceCollection, PrepareCache, PWorld, QuadArrayElem, QuadBitmapElem, QuadElem, QuadsToTris2, QuadVoxelElem, RandomVolumePolys, RecalculateNormals, RectangleElem, RemoveFaces, RenderBox, RenderCubes3, RenderGraph< V, E >, RenderOVXToP, SampleGrid, SampleSurfaceIn3d, ScaleToGLTF_p, ShadowMap3, ShadowMap, SmoothNormals2, SmoothNormals, SortFaceByArea, SpatialDecimate, SphereElem, SphereRays, SphNormals, SplitQuads, SplitterFaceCollection, STLFaceCollection, SubPolyChange, SubstituteQuadWithMesh, TextureElem2, TextureElem, TextureSplitter2, TorusElem, TransparentSeparateFaceCollection2, TransparentSeparateFaceCollection, TriangleHandleValue, TriElem, TriStripToPoly, VertexArrayFaceCollection, VoxCubeFaceCollection, VoxelBoxes, VoxFaceCollection, and WaveformPolygon.

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◆ Prepare()

virtual void FaceCollection::Prepare ( )
pure virtual

Implemented in BarChart2, BarChart, BitmapSizedQuad, Block, BoxableFaceCollectionConvert, BoxedElem, ColorElem2, ColorElem, ColorMapPoly2, ColorMapPoly2_cyl, ColorMapPoly2_sph, ColorMapPoly, ColorSpaceFaceCollection2, ColorSpaceFaceCollection, CombineTextures, CompressObject, ConeElem, ConvexHull, CubeElem, CurveToPoly, CylinderElem, DecimateFaceCollection2, DecimateFaceCollection, DecimatePolygon, DiskElem, DSCacheMTL, DSCacheURL, DSFaceCollection, EmptyBoxableFaceCollection, ExtractLargePolygons, FaceCollectionSplitter, FaceCollectionStore, FacesFromMap, FilterInvisible, FixVertexOrder, FontAtlasStringFaceCollection, ForwardBoxableFaceCollection, ForwardFaceCollection, GLTFFaceCollection, GltfMeshAllP, GltfMeshAllPArr, GridToQuads, HeightMap2, HeightMap, HeightMapPolygons, LineProduct, LinesFaceCollection, LineToCone, LinkPointCollections, LoadDSFromTemp, LoadObjModelFaceCollection, LodChoose, LodSet, MatrixElem44, MatrixElem, MaxColorFaceColl, MemoizeFaces, MeshElem, MeshFaceCollection, MeshFromMeshAnim2, MeshFromMeshAnim, MeshResize, MinColorFaceColl, MixColorFaceColl, ModifyObject, MutableImpl, NetworkedFaceCollection, NetworkedFaceCollectionDS, NetworkedFaceCollectionMTL2, NetworkedFaceCollectionMTL, ObjFileFaceCollection, OptimizeMesh, OrArrayNoMemory, OrElem2, OrElem< BoxableFaceCollection >, P_script2, PatchSample, PersistentCachePoly, PLFaces, PlyFaceCollection, PolygonQuadNode, PolysFaceCollection, PrepareCache, PublishFaceCount, PWorld, QuadsToTris2, RectangleElem, RemoveFaces, RenderOVXToP, ResizeFaceCollection, ResizeFaceCollection_g, SampleGrid, SampleSurfaceIn3d, ScaleToGLTF_p, ShadowMap3, ShadowMap, SingleForwardBoxableFaceCollection, SingleForwardBoxableFaceCollection, SingleForwardFaceCollection, SingleForwardFaceCollection, SmoothNormals2, SortFaceByArea, SpatialDecimate, SphereElem, SphereRays, SplitQuads, SplitterFaceCollection, STLFaceCollection, SubPolyChange, SubstituteQuadWithMesh, TexCoordPlane, TextureSplitter2, TextureStorage, ToonOutlineFaceCollection, TowardsNormal, TransparentSeparateFaceCollection2, TransparentSeparateFaceCollection, VoxCubeFaceCollection, VoxFaceCollection, and WaveformPolygon.

◆ PrepareDone()

virtual void FaceCollection::PrepareDone ( )
inlinevirtual

◆ Ready()

virtual bool FaceCollection::Ready ( ) const
inlinevirtual

Reimplemented in ForwardFaceCollection, and GLTFFaceCollection.

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◆ ReadyToPrepare()

virtual bool FaceCollection::ReadyToPrepare ( ) const
inlinevirtual

◆ SetDoneCount()

virtual void FaceCollection::SetDoneCount ( int i)
inlinevirtual

Reimplemented in ForwardFaceCollection, NetworkedFaceCollectionMTL2, and PrepareCache.

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◆ StartTime()

virtual float FaceCollection::StartTime ( ) const
inlinevirtual

◆ TexCoord()

virtual Point2d FaceCollection::TexCoord ( int face,
int point ) const
pure virtual

Implemented in BarChart2, BarChart, BitmapSizedQuad, Block, BoxableFaceCollectionConvert, BoxedElem, ColorElem, ColorFaceElem, ColorMapPoly2, ColorMapPoly2_cyl, ColorMapPoly2_sph, ColorMapPoly, ColorSpaceFaceCollection2, ColorSpaceFaceCollection, CompressObject, ConeElem, ConvexHull, CubeElem, CurveToPoly, CutFaces, CylinderElem, DecimateFaceCollection2, DecimateFaceCollection, DecimatePolygon, DiskElem, DSCacheMTL, DSCacheURL, DSFaceCollection, EmptyBoxableFaceCollection, ExtractLargePolygons, FaceCollectionCutter, FaceCollectionFromTriArray, FaceCollectionSplitter, FaceCollectionStore, FacesFromMap, FilterInvisible, FixVertexOrder, FlipPolygonOrder, FontAtlasStringFaceCollection, ForwardBoxableFaceCollection, ForwardFaceCollection, GLTFFaceCollection, GltfMeshAllP, GltfMeshAllPArr, GridToQuads, HeightMap2, HeightMap, HeightMapPolygons, LineProduct, LinesFaceCollection, LineToCone, LinkPointCollections, LoadDSFromTemp, LoadObjModelFaceCollection, LodChoose, LodSet, MemoizeFaces, MeshElem, MeshFaceCollection, MeshFromMeshAnim2, MeshFromMeshAnim, ModifyObject, MutableImpl, NetworkedFaceCollection, NetworkedFaceCollectionDS, NetworkedFaceCollectionMTL2, NetworkedFaceCollectionMTL, NormalToTexCoord, ObjFileFaceCollection, OptimizeMesh, OrArrayNoMemory, OrElem2, OrElem< BoxableFaceCollection >, P_script2, PatchSample, PersistentCachePoly, PLFaces, PlyFaceCollection, PolygonElem, PolygonQuadNode, Polygons2dFaceCollection, Polygons2Faces, PolysFaceCollection, PrepareCache, PWorld, QuadArrayElem, QuadBitmapElem, QuadElem, QuadsToTris2, QuadVoxelElem, RandomVolumePolys, RectangleElem, RemoveFaces, RenderBox, RenderCubes3, RenderGraph< V, E >, RenderOVXToP, SampleGrid, SampleSurfaceIn3d, ScaleToGLTF_p, ShadowMap3, ShadowMap, SortFaceByArea, SpatialDecimate, SphereElem, SphereRays, SplitQuads, SplitterFaceCollection, STLFaceCollection, SubPolyChange, SubstituteQuadWithMesh, TexCoord_subarea, TexCoordFromNormal2, TexCoordFromNormal, TexCoordManual, TexCoordPlane, TexCoordQuadFaceCollection, TexCoordSpherical2, TexCoordSpherical, TexFaceCollection, TextureElem2, TextureElem, TextureSplitter2, TextureStorage, TorusElem, TransparentSeparateFaceCollection2, TransparentSeparateFaceCollection, TriangleHandleValue, TriElem, TriStripToPoly, VertexArrayFaceCollection, VoxCubeFaceCollection, VoxelBoxes, VoxFaceCollection, and WaveformPolygon.

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◆ TexCoord3()

virtual float FaceCollection::TexCoord3 ( int face,
int point ) const
inlinevirtual

Reimplemented in BarChart2, BarChart, BitmapSizedQuad, Block, BoxableFaceCollectionConvert, ChooseTex, ColorSpaceFaceCollection2, ColorSpaceFaceCollection, ConvexHull, CurveToPoly, DecimateFaceCollection2, DecimateFaceCollection, DecimatePolygon, DSCacheMTL, DSCacheURL, DSFaceCollection, ExtractLargePolygons, FaceCollectionCutter, FaceCollectionSplitter, FilterInvisible, FixVertexOrder, FontAtlasStringFaceCollection, ForwardBoxableFaceCollection, ForwardFaceCollection, GLTFFaceCollection, GltfMeshAllP, GltfMeshAllPArr, GridToQuads, HeightMap2, LineProduct, LinesFaceCollection, LineToCone, LinkPointCollections, LoadDSFromTemp, LoadObjModelFaceCollection, LodChoose, LodSet, MeshElem, MeshFromMeshAnim2, MeshFromMeshAnim, MutableImpl, NetworkedFaceCollection, NetworkedFaceCollectionDS, NetworkedFaceCollectionMTL2, NetworkedFaceCollectionMTL, NormalToTexCoord, ObjFileFaceCollection, OptimizeMesh, OrArrayNoMemory, OrElem2, OrElem< BoxableFaceCollection >, P_script2, PatchSample, PersistentCachePoly, PLFaces, PlyFaceCollection, PolygonQuadNode, PolysFaceCollection, PrepareCache, PWorld, RemoveFaces, RenderOVXToP, ScaleToGLTF_p, ShadowMap3, ShadowMap, SortFaceByArea, SpatialDecimate, SphereRays, SplitQuads, SplitterFaceCollection, STLFaceCollection, SubstituteQuadWithMesh, TexCoordFromNormal2, TextureSplitter2, TextureStorage, TransparentSeparateFaceCollection2, TransparentSeparateFaceCollection, VoxCubeFaceCollection, VoxFaceCollection, and WaveformPolygon.

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◆ TextureBuf()

◆ Weights()


The documentation for this class was generated from the following file: