GameApi 28
Library used by GameApi Builder tool
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DistFB Class Reference
Inheritance diagram for DistFB:
Collaboration diagram for DistFB:

Public Member Functions

 DistFB (int sx, int sy, float p_x, float p_y)
int SizeX () const
int SizeY () const
float Map (int x, int y) const
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
Public Member Functions inherited from Bitmap< float >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ DistFB()

DistFB::DistFB ( int sx,
int sy,
float p_x,
float p_y )
inline

Member Function Documentation

◆ Collect()

void DistFB::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void DistFB::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

float DistFB::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< float >.

◆ Prepare()

void DistFB::Prepare ( )
inlinevirtual

Implements Bitmap< float >.

◆ SizeX()

int DistFB::SizeX ( ) const
inlinevirtual

Implements Bitmap< float >.

◆ SizeY()

int DistFB::SizeY ( ) const
inlinevirtual

Implements Bitmap< float >.


The documentation for this class was generated from the following file: