GameApi 28
Library used by GameApi Builder tool
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Distance Class Reference

#include <Effect.hh>

Inheritance diagram for Distance:
Collaboration diagram for Distance:

Public Member Functions

 Distance (VectorCollection &coll)
int Size () const
float Index (int x) const
float Sum () const
Public Member Functions inherited from FloatArray
virtual ~FloatArray ()
int NumFloats () const
Public Member Functions inherited from Array< int, float >
virtual ~Array ()
Public Member Functions inherited from Function< int, float >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< int, float >
typedef int Domain
typedef float CoDomain
Public Attributes inherited from Function< int, float >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ Distance()

Distance::Distance ( VectorCollection & coll)
inline

Member Function Documentation

◆ Index()

float Distance::Index ( int x) const
inlinevirtual

Implements Function< int, float >.

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◆ Size()

int Distance::Size ( ) const
inlinevirtual

Implements Array< int, float >.

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◆ Sum()

float Distance::Sum ( ) const
inline

The documentation for this class was generated from the following file: