GameApi 28
Library used by GameApi Builder tool
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Draw Member List

This is the complete list of members for Draw, including all inherited members.

AddTexture(const Bitmap< Color > &c)=0Drawpure virtual
AlArrayCount() const =0Drawpure virtual
AlArrayIndex(int i) const =0Drawpure virtual
ArrayCount() const =0Drawpure virtual
ArrayIndex(int i) const =0Drawpure virtual
bottomright() const =0Drawpure virtual
Clear()=0Drawpure virtual
ColorPoly(Color c)=0Drawpure virtual
DrawLine(Point2d p, Point2d p2)=0Drawpure virtual
DrawPoint(Point2d p, float pointsize)=0Drawpure virtual
EndObj(int i)=0Drawpure virtual
Object(int i)=0Drawpure virtual
probvalue(int i) const =0Drawpure virtual
propcount() const =0Drawpure virtual
propname(int i) const =0Drawpure virtual
proptype(int i) const =0Drawpure virtual
Quad(Point p1, Point p2, Point p3, Point p4)=0Drawpure virtual
RemoveTexture(int i)=0Drawpure virtual
StartObj()=0Drawpure virtual
TexCoordsQuad(Point2d p1, Point2d p2, Point2d p3, Point2d p4)=0Drawpure virtual
TexCoordsTri(Point2d p1, Point2d p2, Point2d p3)=0Drawpure virtual
TexturePoly(int i)=0Drawpure virtual
topleft() const =0Drawpure virtual
Tri(Point p1, Point p2, Point p3)=0Drawpure virtual
type() const =0Drawpure virtual