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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for Draw, including all inherited members.
| AddTexture(const Bitmap< Color > &c)=0 | Draw | pure virtual |
| AlArrayCount() const =0 | Draw | pure virtual |
| AlArrayIndex(int i) const =0 | Draw | pure virtual |
| ArrayCount() const =0 | Draw | pure virtual |
| ArrayIndex(int i) const =0 | Draw | pure virtual |
| bottomright() const =0 | Draw | pure virtual |
| Clear()=0 | Draw | pure virtual |
| ColorPoly(Color c)=0 | Draw | pure virtual |
| DrawLine(Point2d p, Point2d p2)=0 | Draw | pure virtual |
| DrawPoint(Point2d p, float pointsize)=0 | Draw | pure virtual |
| EndObj(int i)=0 | Draw | pure virtual |
| Object(int i)=0 | Draw | pure virtual |
| probvalue(int i) const =0 | Draw | pure virtual |
| propcount() const =0 | Draw | pure virtual |
| propname(int i) const =0 | Draw | pure virtual |
| proptype(int i) const =0 | Draw | pure virtual |
| Quad(Point p1, Point p2, Point p3, Point p4)=0 | Draw | pure virtual |
| RemoveTexture(int i)=0 | Draw | pure virtual |
| StartObj()=0 | Draw | pure virtual |
| TexCoordsQuad(Point2d p1, Point2d p2, Point2d p3, Point2d p4)=0 | Draw | pure virtual |
| TexCoordsTri(Point2d p1, Point2d p2, Point2d p3)=0 | Draw | pure virtual |
| TexturePoly(int i)=0 | Draw | pure virtual |
| topleft() const =0 | Draw | pure virtual |
| Tri(Point p1, Point p2, Point p3)=0 | Draw | pure virtual |
| type() const =0 | Draw | pure virtual |