#include <Draw.hh>
|
| virtual void | Quad (Point p1, Point p2, Point p3, Point p4)=0 |
| virtual void | Tri (Point p1, Point p2, Point p3)=0 |
| virtual void | TexCoordsQuad (Point2d p1, Point2d p2, Point2d p3, Point2d p4)=0 |
| virtual void | TexCoordsTri (Point2d p1, Point2d p2, Point2d p3)=0 |
| virtual int | AddTexture (const Bitmap< Color > &c)=0 |
| virtual void | RemoveTexture (int i)=0 |
| virtual void | TexturePoly (int i)=0 |
| virtual void | ColorPoly (Color c)=0 |
| virtual int | StartObj ()=0 |
| virtual void | EndObj (int i)=0 |
| virtual void | Object (int i)=0 |
| virtual int | type () const =0 |
| virtual Point2d | topleft () const =0 |
| virtual Point2d | bottomright () const =0 |
| virtual int | propcount () const =0 |
| virtual std::string | propname (int i) const =0 |
| virtual std::string | proptype (int i) const =0 |
| virtual void * | probvalue (int i) const =0 |
| virtual int | ArrayCount () const =0 |
| virtual Draw * | ArrayIndex (int i) const =0 |
| virtual int | AlArrayCount () const =0 |
| virtual Draw * | AlArrayIndex (int i) const =0 |
| virtual void | Clear ()=0 |
| virtual void | DrawLine (Point2d p, Point2d p2)=0 |
| virtual void | DrawPoint (Point2d p, float pointsize)=0 |
◆ AddTexture()
| virtual int Draw::AddTexture |
( |
const Bitmap< Color > & | c | ) |
|
|
pure virtual |
◆ AlArrayCount()
| virtual int Draw::AlArrayCount |
( |
| ) |
const |
|
pure virtual |
◆ AlArrayIndex()
| virtual Draw * Draw::AlArrayIndex |
( |
int | i | ) |
const |
|
pure virtual |
◆ ArrayCount()
| virtual int Draw::ArrayCount |
( |
| ) |
const |
|
pure virtual |
◆ ArrayIndex()
| virtual Draw * Draw::ArrayIndex |
( |
int | i | ) |
const |
|
pure virtual |
◆ bottomright()
| virtual Point2d Draw::bottomright |
( |
| ) |
const |
|
pure virtual |
◆ Clear()
| virtual void Draw::Clear |
( |
| ) |
|
|
pure virtual |
◆ ColorPoly()
| virtual void Draw::ColorPoly |
( |
Color | c | ) |
|
|
pure virtual |
◆ DrawLine()
◆ DrawPoint()
| virtual void Draw::DrawPoint |
( |
Point2d | p, |
|
|
float | pointsize ) |
|
pure virtual |
◆ EndObj()
| virtual void Draw::EndObj |
( |
int | i | ) |
|
|
pure virtual |
◆ Object()
| virtual void Draw::Object |
( |
int | i | ) |
|
|
pure virtual |
◆ probvalue()
| virtual void * Draw::probvalue |
( |
int | i | ) |
const |
|
pure virtual |
◆ propcount()
| virtual int Draw::propcount |
( |
| ) |
const |
|
pure virtual |
◆ propname()
| virtual std::string Draw::propname |
( |
int | i | ) |
const |
|
pure virtual |
◆ proptype()
| virtual std::string Draw::proptype |
( |
int | i | ) |
const |
|
pure virtual |
◆ Quad()
◆ RemoveTexture()
| virtual void Draw::RemoveTexture |
( |
int | i | ) |
|
|
pure virtual |
◆ StartObj()
| virtual int Draw::StartObj |
( |
| ) |
|
|
pure virtual |
◆ TexCoordsQuad()
◆ TexCoordsTri()
◆ TexturePoly()
| virtual void Draw::TexturePoly |
( |
int | i | ) |
|
|
pure virtual |
◆ topleft()
| virtual Point2d Draw::topleft |
( |
| ) |
const |
|
pure virtual |
◆ Tri()
◆ type()
| virtual int Draw::type |
( |
| ) |
const |
|
pure virtual |
The documentation for this class was generated from the following files: