| DynamicTextGuiWidget(GameApi::Env &e, GameApi::EveryApi &ev, GameApi::GuiApi &gui, std::string need_letters, std::string *dyn_text, void(*fptr)(void *, float mouse_x, float mouse_y, int button, int ch, int type, int mouse_wheel_y), void *user_ptr, GameApi::FtA atlas, GameApi::BM atlas_bm, int x_gap) | DynamicTextGuiWidget | inline |