#include <GameApi_gui.hh>
◆ GuiWidgetForward()
◆ child()
| virtual GuiWidget * GuiWidgetForward::child |
( |
int | num | ) |
const |
|
inlinevirtual |
◆ child_count()
| virtual int GuiWidgetForward::child_count |
( |
| ) |
const |
|
inlinevirtual |
◆ child_from_path()
| virtual std::vector< GuiWidget * > * GuiWidgetForward::child_from_path |
( |
std::string | path | ) |
|
|
inlinevirtual |
◆ chosen_item()
| virtual int GuiWidgetForward::chosen_item |
( |
| ) |
const |
|
inlinevirtual |
◆ clear_content_changed()
| virtual void GuiWidgetForward::clear_content_changed |
( |
| ) |
|
|
inlinevirtual |
◆ content_changed()
| virtual bool GuiWidgetForward::content_changed |
( |
| ) |
const |
|
inlinevirtual |
◆ dynamic_param()
| virtual float GuiWidgetForward::dynamic_param |
( |
int | id | ) |
const |
|
inlinevirtual |
◆ get_pos()
| virtual Point2d GuiWidgetForward::get_pos |
( |
| ) |
const |
|
inlinevirtual |
◆ get_size()
| virtual Vector2d GuiWidgetForward::get_size |
( |
| ) |
const |
|
inlinevirtual |
◆ hide()
| void GuiWidgetForward::hide |
( |
| ) |
|
|
inlinevirtual |
◆ is_visible()
| virtual bool GuiWidgetForward::is_visible |
( |
| ) |
const |
|
inlinevirtual |
◆ render()
| virtual void GuiWidgetForward::render |
( |
| ) |
|
|
inlinevirtual |
◆ render_to_bitmap()
| int GuiWidgetForward::render_to_bitmap |
( |
| ) |
|
|
virtual |
◆ select_item()
| virtual void GuiWidgetForward::select_item |
( |
int | item | ) |
|
|
inlinevirtual |
◆ set_dynamic_param()
| virtual void GuiWidgetForward::set_dynamic_param |
( |
int | id, |
|
|
float | val ) |
|
inlinevirtual |
◆ set_pos()
| virtual void GuiWidgetForward::set_pos |
( |
Point2d | new_pos | ) |
|
|
inlinevirtual |
◆ set_size()
| virtual void GuiWidgetForward::set_size |
( |
Vector2d | size_p | ) |
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|
inlinevirtual |
◆ show()
| void GuiWidgetForward::show |
( |
| ) |
|
|
inlinevirtual |
◆ sort_widgets()
| void GuiWidgetForward::sort_widgets |
( |
| ) |
|
|
inline |
◆ update()
| virtual void GuiWidgetForward::update |
( |
Point2d | mouse_pos, |
|
|
int | button, |
|
|
int | ch, |
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int | type, |
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|
int | mouse_wheel_y ) |
|
inlinevirtual |
Implements GuiWidget.
Reimplemented in AltGuiWidget, ClickHide, ClickVisibilityWidget, DynamicTextGuiWidget, EditorGuiWidget< T >, EditorGuiWidgetAtlas< T >, GuiWidgetRestrict, HideNonSearchableGuiWidget, HideWidgetIfArrayEmpty, MousePositionTweakForEditors, MultilineEditor< T >, OverlapGuiWidget, TextGuiWidgetAtlas, TimedWidget2, TimedWidget, and TopRightBottomRight.
◆ current_selected_item
| int GuiWidgetForward::current_selected_item |
|
protected |
◆ ev
◆ firsttime
| int GuiWidgetForward::firsttime |
|
protected |
◆ isVisible
| bool GuiWidgetForward::isVisible |
◆ old_mouse
| Point2d GuiWidgetForward::old_mouse = { 0.0, 0.0 } |
|
protected |
◆ pos
◆ prev_pos
| Point2d GuiWidgetForward::prev_pos = { 0.0, 0.0 } |
|
protected |
◆ size
◆ sorted
| std::vector<GuiWidget *> GuiWidgetForward::sorted |
◆ vec
| std::vector<GuiWidget *> GuiWidgetForward::vec |
The documentation for this class was generated from the following files: