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GameApi 28
Library used by GameApi Builder tool
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#include <Effect.hh>

Public Member Functions | |
| virtual | ~Element () |
| virtual T | Elem () const =0 |
Implemented in AdvanceVector, Curry< A, B >, Direction, FindPositionFromCurve, FloatPullbackGeneric< T, P, A, B, C >, FloatPullbackGeneric< Float, P, A, B, float >, FloatPullbackGeneric< Float, P, Point, Point, float >, FloatPullbackGeneric< FloatPair, P, A, B, Point >, FloatPullbackGeneric< FloatPair, P, A, B, Point2d >, FloatPullbackGeneric< FloatPoint, P, A, B, Point >, FloatPullbackGeneric< FloatPoint, std::pair< std::pair< float, float >, float >, std::pair< float, float >, float, Point >, FunctionCall< A, T >, PlaneIn3d, PlaneRayIntersection, RectCenterPoint, TranslateElement, and VectorPoints.