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GameApi 28
Library used by GameApi Builder tool
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#include <Data.hh>


Public Member Functions | |
| void | push_back (const TPointData &t1, const TPointData &t2, int id) |
| int | Size () const |
| Point | Index (int i) const |
| bool | IsValid (int i) const |
| int | Id (int i) const |
| void | set_time (float t) |
| Public Member Functions inherited from Array< int, Point > | |
| virtual | ~Array () |
| Public Member Functions inherited from Function< int, Point > | |
| virtual | ~Function () |
| virtual bool | IsValid (I i) const=0 |
Additional Inherited Members | |
| Public Types inherited from Function< int, Point > | |
| typedef int | Domain |
| typedef Point | CoDomain |
| Public Attributes inherited from Function< int, Point > | |
| std::string | funcsignature |
| std::string | contents |
| std::vector< std::string > | link |
| std::vector< std::pair< std::string, std::string > > | dep |
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inline |
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inlinevirtual |
Implements Function< int, Point >.
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inline |
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inline |
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inline |
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inlinevirtual |
Implements Array< int, Point >.