GameApi 28
Library used by GameApi Builder tool
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Evaluation< B, Y > Class Template Reference

#include <Effect.hh>

Inheritance diagram for Evaluation< B, Y >:
Collaboration diagram for Evaluation< B, Y >:

Public Member Functions

 Evaluation (Function< Function< B, Y > *, Function< B, Y > * > &id)
Public Member Functions inherited from ExponentiationI< Function< B, Y > *, Y, B >
 ExponentiationI (Function< X, Function< B, Y > * > &func)
Y Index (std::pair< Function< B, Y > *, B > &p) const
Public Member Functions inherited from Function< std::pair< Function< B, Y > *, B >, Y >
virtual ~Function ()
virtual Y Index (std::pair< Function< B, Y > *, B > a) const=0
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< std::pair< Function< B, Y > *, B >, Y >
typedef std::pair< Function< B, Y > *, B > Domain
typedef Y CoDomain
Public Attributes inherited from Function< std::pair< Function< B, Y > *, B >, Y >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ Evaluation()

template<class B, class Y>
Evaluation< B, Y >::Evaluation ( Function< Function< B, Y > *, Function< B, Y > * > & id)
inline

The documentation for this class was generated from the following file: