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GameApi 28
Library used by GameApi Builder tool
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#include <GraphI.hh>

Public Member Functions | |
| virtual | ~ExprNode () |
| virtual float | float_execute (const std::vector< GameApi::FloatExprEnv > &env)=0 |
| virtual int | int_execute (const std::vector< GameApi::IntExprEnv > &env)=0 |
| virtual float | float_execute (const GameApi::ExprEnv &env) |
| virtual int | int_execute (const GameApi::ExprEnv &env) |
| virtual bool | bool_execute (const GameApi::ExprEnv &env)=0 |
| virtual Color | color_execute (const GameApi::ExprEnv &env)=0 |
| virtual Point | point_execute (const GameApi::ExprEnv &env)=0 |
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inlinevirtual |
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pure virtual |
Implemented in ConstantExpr, CosExpr, DivExpr, MinusExpr, MulExpr, PlusExpr, SinExpr, and VariableExpr.
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pure virtual |
Implemented in ConstantExpr, CosExpr, DivExpr, MinusExpr, MulExpr, PlusExpr, SinExpr, and VariableExpr.
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inlinevirtual |

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pure virtual |
Implemented in ConstantExpr, CosExpr, DivExpr, MinusExpr, MulExpr, PlusExpr, SinExpr, and VariableExpr.
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inlinevirtual |

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pure virtual |
Implemented in ConstantExpr, CosExpr, DivExpr, MinusExpr, MulExpr, PlusExpr, SinExpr, and VariableExpr.
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pure virtual |
Implemented in ConstantExpr, CosExpr, DivExpr, MinusExpr, MulExpr, PlusExpr, SinExpr, and VariableExpr.