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GameApi 28
Library used by GameApi Builder tool
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#include <Graph.hh>


Public Member Functions | |
| void | Prepare () |
| virtual int | SizeX () const |
| virtual int | SizeY () const |
| virtual Color | Map (int x, int y) const |
| FBO (int sx, int sy) | |
| ~FBO () | |
| void | bind () |
| void | unbind () |
| void | update () |
| Public Member Functions inherited from Bitmap< Color > | |
| virtual bool | ReadyToPrepare () const |
| virtual | ~Bitmap () |
| virtual bool | IsDirectGltfImage () const |
| virtual bool | HasBatchMap () const |
| virtual BufferRef | BatchMap (int start_x, int end_x, int start_y, int end_y) const |
| Public Member Functions inherited from CollectInterface | |
| virtual | ~CollectInterface () |
| virtual void | Collect (CollectVisitor &vis)=0 |
| virtual int | NumBlocks () const |
| virtual void | HeavyPrepare ()=0 |
| virtual void | FirstFrame () |
Public Attributes | |
| int | id |
| FBO::FBO | ( | int | sx, |
| int | sy ) |
| FBO::~FBO | ( | ) |
| void FBO::bind | ( | ) |
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inlinevirtual |
Implements Bitmap< Color >.
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inlinevirtual |
Implements Bitmap< Color >.
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inlinevirtual |
Implements Bitmap< Color >.
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inlinevirtual |
Implements Bitmap< Color >.
| void FBO::unbind | ( | ) |
| void FBO::update | ( | ) |
| int FBO::id |