GameApi 28
Library used by GameApi Builder tool
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FBOML Member List

This is the complete list of members for FBOML, including all inherited members.

Collect(CollectVisitor &vis)FBOMLinlinevirtual
destroy()MainLoopIteminlinevirtual
execute(MainLoopEnv &e)FBOMLinlinevirtual
FBOML(GameApi::Env &env, GameApi::EveryApi &ev, TextureID *id, float start_x, float end_x, float start_y, float end_y, float z)FBOMLinline
FirstFrame()MainLoopIteminlinevirtual
get_vars() constMainLoopIteminlinevirtual
handle_event(MainLoopEvent &e)FBOMLinlinevirtual
HeavyPrepare()FBOMLinlinevirtual
logoexecute()MainLoopIteminlinevirtual
NumBlocks() constCollectInterfaceinlinevirtual
Prepare()FBOMLinlinevirtual
ReadyToPrepare() constMainLoopIteminlinevirtual
set_vars(std::map< std::string, std::string > vars)MainLoopIteminlinevirtual
shader_id()FBOMLinlinevirtual
~CollectInterface()CollectInterfaceinlinevirtual
~MainLoopItem()MainLoopIteminlinevirtual