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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for FBU_run, including all inherited members.
| Destroy() | FBU_run | inlinevirtual |
| e | Splitter | |
| EnvTransfer(Splitter *next) | Splitter | inlinevirtual |
| EnvTransfer(Splitter *next) | Splitter | inlinevirtual |
| FBU_run(GameApi::Env &env, GameApi::EveryApi &ev, FrameBuffer *buf, int mode, int scr_x, int scr_y) | FBU_run | inline |
| Init() | FBU_run | inlinevirtual |
| Iter() | FBU_run | inlinevirtual |
| NextState(int code) | FBU_run | inlinevirtual |
| NoMainLoop() const | Splitter | inlinevirtual |
| RejectedIter() | Splitter | inlinevirtual |
| ~Splitter() | Splitter | inlinevirtual |