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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for F_MeshColor, including all inherited members.
| cache_id() const | ShaderCall | inlinevirtual |
| define_strings() const | F_MeshColor | inlinevirtual |
| F_MeshColor(ShaderCall *next, ShaderModule *mod) | F_MeshColor | inline |
| func_call() const | F_MeshColor | inlinevirtual |
| func_call2(int &index) const | F_MeshColor | inlinevirtual |
| func_name() const | F_MeshColor | inlinevirtual |
| get_key() const | ShaderCall | inline |
| get_next() const | F_MeshColor | inlinevirtual |
| index(int base) const | F_MeshColor | inlinevirtual |
| is_fragment() const | ShaderCall | inlinevirtual |
| ~ShaderCall() | ShaderCall | inlinevirtual |