GameApi 28
Library used by GameApi Builder tool
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FaceCollectionFromTriArray Member List

This is the complete list of members for FaceCollectionFromTriArray, including all inherited members.

Attrib(int face, int point, int id) constFaceCollectionFromTriArrayinlinevirtual
AttribI(int face, int point, int id) constFaceCollectionFromTriArrayinlinevirtual
BatchMap(int start_face, int end_face) constFaceCollectioninlinevirtual
Collect(CollectVisitor &vis)FaceCollectionFromTriArrayinlinevirtual
Color(int face, int point) constFaceCollectionFromTriArrayinlinevirtual
Duration() constFaceCollectioninlinevirtual
EndAttrib(int face, int point, int id) constFaceCollectioninlinevirtual
EndAttribI(int face, int point, int id) constFaceCollectioninlinevirtual
EndColor(int face, int point) constFaceCollectioninlinevirtual
EndFacePoint(int face, int point) constFaceCollectioninlinevirtual
EndPointNormal(int face, int point) constFaceCollectioninlinevirtual
EndTexCoord(int face, int point) constFaceCollectioninlinevirtual
EndTexCoord3(int face, int point) constFaceCollectioninlinevirtual
FaceCollectionFromTriArray(const TriArray &arr)FaceCollectionFromTriArrayinline
FacePoint(int face, int point) constFaceCollectionFromTriArrayinlinevirtual
FaceTexture(int face) constFaceCollectioninlinevirtual
FirstFrame()CollectInterfaceinlinevirtual
GenTexture(int num)FaceCollectioninlinevirtual
GetBoundingBox(bool &success) constFaceCollectioninlinevirtual
GetObject(int o) constFaceCollectioninlinevirtual
has_attrib() constFaceCollectioninlinevirtual
has_color() constFaceCollectioninlinevirtual
has_normal() constFaceCollectioninlinevirtual
has_skeleton() constFaceCollectioninlinevirtual
has_texcoord() constFaceCollectioninlinevirtual
HasBatchMap() constFaceCollectioninlinevirtual
HeavyPrepare()FaceCollectionFromTriArrayinlinevirtual
IsMatrixElem() constFaceCollectioninlinevirtual
IsTransparent() constFaceCollectioninlinevirtual
Joints(int face, int point) constFaceCollectioninlinevirtual
LightAmount(int face, int point) constFaceCollectioninlinevirtual
name() constFaceCollectionFromTriArrayinlinevirtual
NumBlocks() constCollectInterfaceinlinevirtual
NumFaces() constFaceCollectionFromTriArrayinlinevirtual
NumObjects() constFaceCollectioninlinevirtual
NumPoints(int face) constFaceCollectionFromTriArrayinlinevirtual
NumTextures() constFaceCollectioninlinevirtual
PointNormal(int face, int point) constFaceCollectionFromTriArrayinlinevirtual
Prepare()SingleForwardFaceCollectioninlinevirtual
Prepare()SingleForwardFaceCollectioninlinevirtual
PrepareDone()FaceCollectioninlinevirtual
Ready() constFaceCollectioninlinevirtual
ReadyToPrepare() constFaceCollectioninlinevirtual
SetDoneCount(int i)FaceCollectioninlinevirtual
StartTime() constFaceCollectioninlinevirtual
TexCoord(int face, int point) constFaceCollectionFromTriArrayinlinevirtual
TexCoord3(int face, int point) constFaceCollectioninlinevirtual
TextureBuf(int num) constFaceCollectioninlinevirtual
Weights(int face, int point) constFaceCollectioninlinevirtual
~CollectInterface()CollectInterfaceinlinevirtual
~FaceCollection()FaceCollectioninlinevirtual