GameApi 28
Library used by GameApi Builder tool
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FaceCollectionSplitter Member List

This is the complete list of members for FaceCollectionSplitter, including all inherited members.

Attrib(int face, int point, int id) constFaceCollectionSplitterinlinevirtual
AttribI(int face, int point, int id) constFaceCollectionSplitterinlinevirtual
BatchMap(int start_face, int end_face) constFaceCollectioninlinevirtual
Collect(CollectVisitor &vis)FaceCollectionSplitterinlinevirtual
Color(int face, int point) constFaceCollectionSplitterinlinevirtual
Duration() constFaceCollectioninlinevirtual
EndAttrib(int face, int point, int id) constFaceCollectioninlinevirtual
EndAttribI(int face, int point, int id) constFaceCollectioninlinevirtual
EndColor(int face, int point) constFaceCollectioninlinevirtual
EndFacePoint(int face, int point) constFaceCollectioninlinevirtual
EndPointNormal(int face, int point) constFaceCollectioninlinevirtual
EndTexCoord(int face, int point) constFaceCollectioninlinevirtual
EndTexCoord3(int face, int point) constFaceCollectioninlinevirtual
FaceCollectionSplitter(FaceCollection *coll, int start_index, int end_index)FaceCollectionSplitterinline
FacePoint(int face, int point) constFaceCollectionSplitterinlinevirtual
FaceTexture(int face) constFaceCollectionSplitterinlinevirtual
FirstFrame()CollectInterfaceinlinevirtual
GenTexture(int num)FaceCollectionSplitterinlinevirtual
GetBoundingBox(bool &success) constFaceCollectioninlinevirtual
GetObject(int o) constFaceCollectioninlinevirtual
has_attrib() constFaceCollectionSplitterinlinevirtual
has_color() constFaceCollectionSplitterinlinevirtual
has_normal() constFaceCollectionSplitterinlinevirtual
has_skeleton() constFaceCollectionSplitterinlinevirtual
has_texcoord() constFaceCollectionSplitterinlinevirtual
HasBatchMap() constFaceCollectioninlinevirtual
HeavyPrepare()FaceCollectionSplitterinlinevirtual
IsMatrixElem() constFaceCollectioninlinevirtual
IsTransparent() constFaceCollectioninlinevirtual
Joints(int face, int point) constFaceCollectioninlinevirtual
LightAmount(int face, int point) constFaceCollectioninlinevirtual
name() constFaceCollectionSplitterinlinevirtual
NumBlocks() constCollectInterfaceinlinevirtual
NumFaces() constFaceCollectionSplitterinlinevirtual
NumObjects() constFaceCollectioninlinevirtual
NumPoints(int face) constFaceCollectionSplitterinlinevirtual
NumTextures() constFaceCollectionSplitterinlinevirtual
PointNormal(int face, int point) constFaceCollectionSplitterinlinevirtual
Prepare()FaceCollectionSplitterinlinevirtual
PrepareDone()FaceCollectioninlinevirtual
Ready() constFaceCollectioninlinevirtual
ReadyToPrepare() constFaceCollectioninlinevirtual
SetDoneCount(int i)FaceCollectioninlinevirtual
StartTime() constFaceCollectioninlinevirtual
TexCoord(int face, int point) constFaceCollectionSplitterinlinevirtual
TexCoord3(int face, int point) constFaceCollectionSplitterinlinevirtual
TextureBuf(int num) constFaceCollectionSplitterinlinevirtual
Weights(int face, int point) constFaceCollectioninlinevirtual
~CollectInterface()CollectInterfaceinlinevirtual
~FaceCollection()FaceCollectioninlinevirtual