GameApi 28
Library used by GameApi Builder tool
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FlipColours Class Reference

#include <Graph.hh>

Inheritance diagram for FlipColours:
Collaboration diagram for FlipColours:

Public Member Functions

 FlipColours (Bitmap< Color > &c)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual int SizeX () const
virtual int SizeY () const
virtual Color Map (int x, int y) const
virtual bool IsDirectGltfImage () const
Public Member Functions inherited from Bitmap< Color >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Public Attributes

Bitmap< Color > & c

Constructor & Destructor Documentation

◆ FlipColours()

FlipColours::FlipColours ( Bitmap< Color > & c)
inline

Member Function Documentation

◆ Collect()

void FlipColours::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void FlipColours::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ IsDirectGltfImage()

virtual bool FlipColours::IsDirectGltfImage ( ) const
inlinevirtual

Reimplemented from Bitmap< Color >.

◆ Map()

virtual Color FlipColours::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< Color >.

◆ Prepare()

void FlipColours::Prepare ( )
inlinevirtual

Implements Bitmap< Color >.

◆ SizeX()

virtual int FlipColours::SizeX ( ) const
inlinevirtual

Implements Bitmap< Color >.

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◆ SizeY()

virtual int FlipColours::SizeY ( ) const
inlinevirtual

Implements Bitmap< Color >.

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Member Data Documentation

◆ c

Bitmap<Color>& FlipColours::c

The documentation for this class was generated from the following file: