GameApi 28
Library used by GameApi Builder tool
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FloatBitmapChoose_zero Class Reference
Inheritance diagram for FloatBitmapChoose_zero:
Collaboration diagram for FloatBitmapChoose_zero:

Public Member Functions

 FloatBitmapChoose_zero (Bitmap< float > &bm, float pos)
virtual void Collect (CollectVisitor &vis)
virtual void HeavyPrepare ()
virtual void Prepare ()
virtual int SizeX () const
virtual int SizeY () const
virtual bool Map (int x, int y) const
Public Member Functions inherited from Bitmap< bool >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Public Attributes

Bitmap< float > & bm
float pos

Constructor & Destructor Documentation

◆ FloatBitmapChoose_zero()

FloatBitmapChoose_zero::FloatBitmapChoose_zero ( Bitmap< float > & bm,
float pos )
inline

Member Function Documentation

◆ Collect()

virtual void FloatBitmapChoose_zero::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

virtual void FloatBitmapChoose_zero::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

virtual bool FloatBitmapChoose_zero::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< bool >.

◆ Prepare()

virtual void FloatBitmapChoose_zero::Prepare ( )
inlinevirtual

Implements Bitmap< bool >.

◆ SizeX()

virtual int FloatBitmapChoose_zero::SizeX ( ) const
inlinevirtual

Implements Bitmap< bool >.

◆ SizeY()

virtual int FloatBitmapChoose_zero::SizeY ( ) const
inlinevirtual

Implements Bitmap< bool >.

Member Data Documentation

◆ bm

Bitmap<float>& FloatBitmapChoose_zero::bm

◆ pos

float FloatBitmapChoose_zero::pos

The documentation for this class was generated from the following file: