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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for FloatVoxelRangeChoose, including all inherited members.
| CleanPrepare()=0 | Voxel< bool > | pure virtual |
| Collect(CollectVisitor &vis)=0 | CollectInterface | pure virtual |
| Color(int x, int y, int z) const | Voxel< bool > | inlinevirtual |
| FirstFrame() | CollectInterface | inlinevirtual |
| FloatVoxelRangeChoose(Voxel< float > &vx, float start_range, float end_range) | FloatVoxelRangeChoose | inline |
| HeavyPrepare()=0 | CollectInterface | pure virtual |
| Map(int x, int y, int z) const | FloatVoxelRangeChoose | inlinevirtual |
| Normal(int x, int y, int z) const | Voxel< bool > | inlinevirtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| Prepare()=0 | Voxel< bool > | pure virtual |
| SizeX() const | FloatVoxelRangeChoose | inlinevirtual |
| SizeY() const | FloatVoxelRangeChoose | inlinevirtual |
| SizeZ() const | FloatVoxelRangeChoose | inlinevirtual |
| ~CollectInterface() | CollectInterface | inlinevirtual |
| ~Voxel() | Voxel< bool > | inlinevirtual |