GameApi 28
Library used by GameApi Builder tool
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FloodFill2 Class Reference
Inheritance diagram for FloodFill2:
Collaboration diagram for FloodFill2:

Public Member Functions

 FloodFill2 (Bitmap< float > *bm, float percentage, int x, int y, bool inv)
 ~FloodFill2 ()
virtual void Collect (CollectVisitor &vis)
virtual void HeavyPrepare ()
void Prepare ()
void do_all (int x, int y)
int SizeX () const
int SizeY () const
float Map (int x, int y) const
Public Member Functions inherited from Bitmap< float >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ FloodFill2()

FloodFill2::FloodFill2 ( Bitmap< float > * bm,
float percentage,
int x,
int y,
bool inv )
inline

◆ ~FloodFill2()

FloodFill2::~FloodFill2 ( )
inline

Member Function Documentation

◆ Collect()

virtual void FloodFill2::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ do_all()

void FloodFill2::do_all ( int x,
int y )
inline
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◆ HeavyPrepare()

virtual void FloodFill2::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

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◆ Map()

float FloodFill2::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< float >.

◆ Prepare()

void FloodFill2::Prepare ( )
inlinevirtual

Implements Bitmap< float >.

◆ SizeX()

int FloodFill2::SizeX ( ) const
inlinevirtual

Implements Bitmap< float >.

◆ SizeY()

int FloodFill2::SizeY ( ) const
inlinevirtual

Implements Bitmap< float >.


The documentation for this class was generated from the following file: