#include <Shader.hh>
◆ FragColorCombinerPiece()
| FragColorCombinerPiece::FragColorCombinerPiece |
( |
| ) |
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inline |
◆ Config()
| virtual void FragColorCombinerPiece::Config |
( |
const std::vector< int > & | env | ) |
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inlinevirtual |
◆ FragmentCodeGen()
| virtual std::string FragColorCombinerPiece::FragmentCodeGen |
( |
| ) |
const |
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inlinevirtual |
◆ FragmentGlobals()
| virtual std::string FragColorCombinerPiece::FragmentGlobals |
( |
| ) |
const |
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inlinevirtual |
◆ Provides()
| virtual void FragColorCombinerPiece::Provides |
( |
std::vector< int > & | vec | ) |
const |
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inlinevirtual |
◆ VertexCodeGen()
| virtual std::string FragColorCombinerPiece::VertexCodeGen |
( |
| ) |
const |
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inlinevirtual |
◆ VertexGlobals()
| virtual std::string FragColorCombinerPiece::VertexGlobals |
( |
| ) |
const |
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inlinevirtual |
The documentation for this class was generated from the following file: