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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for FrameBufferLoop, including all inherited members.
| Collect(CollectVisitor &vis)=0 | CollectInterface | pure virtual |
| FirstFrame() | CollectInterface | inlinevirtual |
| frame(DrawLoopEnv &e)=0 | FrameBufferLoop | pure virtual |
| frame(DrawLoopEnv &e)=0 | FrameBufferLoop | pure virtual |
| handle_event(FrameLoopEvent &e)=0 | FrameBufferLoop | pure virtual |
| handle_event(FrameLoopEvent &e)=0 | FrameBufferLoop | pure virtual |
| HeavyPrepare()=0 | CollectInterface | pure virtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| Prepare()=0 | FrameBufferLoop | pure virtual |
| Prepare()=0 | FrameBufferLoop | pure virtual |
| ~CollectInterface() | CollectInterface | inlinevirtual |
| ~FrameBufferLoop() | FrameBufferLoop | inlinevirtual |