GameApi 28
Library used by GameApi Builder tool
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FstArray< I, T1, T2 > Class Template Reference

#include <Effect.hh>

Inheritance diagram for FstArray< I, T1, T2 >:
Collaboration diagram for FstArray< I, T1, T2 >:

Public Member Functions

 FstArray (Array< I, std::pair< T1, T2 > > &arr)
I Size () const
T1 Index (I i) const
Public Member Functions inherited from Array< I, T1 >
virtual ~Array ()
Public Member Functions inherited from Function< I, T1 >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< I, T1 >
typedef I Domain
typedef T1 CoDomain
Public Attributes inherited from Function< I, T1 >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ FstArray()

template<class I, class T1, class T2>
FstArray< I, T1, T2 >::FstArray ( Array< I, std::pair< T1, T2 > > & arr)
inline

Member Function Documentation

◆ Index()

template<class I, class T1, class T2>
T1 FstArray< I, T1, T2 >::Index ( I i) const
inlinevirtual

Implements Function< I, T1 >.

◆ Size()

template<class I, class T1, class T2>
I FstArray< I, T1, T2 >::Size ( ) const
inlinevirtual

Implements Array< I, T1 >.


The documentation for this class was generated from the following file: