GameApi 28
Library used by GameApi Builder tool
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FunctionArray< I, T > Class Template Reference

#include <Effect.hh>

Inheritance diagram for FunctionArray< I, T >:
Collaboration diagram for FunctionArray< I, T >:

Public Member Functions

 FunctionArray (I size, Function< I, T > &func)
I Size () const
T Index (I i) const
Public Member Functions inherited from Array< I, T >
virtual ~Array ()
Public Member Functions inherited from Function< I, T >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< I, T >
typedef I Domain
typedef T CoDomain
Public Attributes inherited from Function< I, T >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ FunctionArray()

template<class I, class T>
FunctionArray< I, T >::FunctionArray ( I size,
Function< I, T > & func )
inline

Member Function Documentation

◆ Index()

template<class I, class T>
T FunctionArray< I, T >::Index ( I i) const
inlinevirtual

Implements Function< I, T >.

◆ Size()

template<class I, class T>
I FunctionArray< I, T >::Size ( ) const
inlinevirtual

Implements Array< I, T >.


The documentation for this class was generated from the following file: