GameApi 28
Library used by GameApi Builder tool
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GCBitmap Class Referenceabstract

#include <GraphI.hh>

Inheritance diagram for GCBitmap:
Collaboration diagram for GCBitmap:

Public Member Functions

virtual ~GCBitmap ()
virtual void Prepare ()=0
virtual int SizeX () const =0
virtual int SizeY () const =0
virtual unsigned int Map (int x, int y) const =0
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual void Collect (CollectVisitor &vis)=0
virtual int NumBlocks () const
virtual void HeavyPrepare ()=0
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ ~GCBitmap()

virtual GCBitmap::~GCBitmap ( )
inlinevirtual

Member Function Documentation

◆ Map()

virtual unsigned int GCBitmap::Map ( int x,
int y ) const
pure virtual

◆ Prepare()

virtual void GCBitmap::Prepare ( )
pure virtual

◆ SizeX()

virtual int GCBitmap::SizeX ( ) const
pure virtual

◆ SizeY()

virtual int GCBitmap::SizeY ( ) const
pure virtual

The documentation for this class was generated from the following file: