|
GameApi 28
Library used by GameApi Builder tool
|
This is the complete list of members for GameApi::BooleanOps, including all inherited members.
| and_not_bo(EveryApi &ev, BO obj, BO not_obj) | GameApi::BooleanOps | |
| BooleanOps(Env &e) | GameApi::BooleanOps | |
| create_bo(P mesh, O bools, FD fd) | GameApi::BooleanOps | |
| cube_bo(EveryApi &ev, float start_x, float end_x, float start_y, float end_y, float start_z, float end_z, int split_x, int split_y) | GameApi::BooleanOps | |
| intersect_bo(EveryApi &ev, BO obj, BO obj2) | GameApi::BooleanOps | |
| or_elem_bo(EveryApi &ev, BO obj, BO obj2) | GameApi::BooleanOps | |
| sphere_bo(EveryApi &ev, PT center, float radius, int numfaces1, int numfaces2) | GameApi::BooleanOps | |
| to_dist(BO obj) | GameApi::BooleanOps | |
| to_polygon(BO obj) | GameApi::BooleanOps | |
| to_volume(BO obj) | GameApi::BooleanOps |