|
GameApi 28
Library used by GameApi Builder tool
|
This is the complete list of members for GameApi::PathApi, including all inherited members.
| cross(PT pos, PA p1, PA p2) | GameApi::PathApi | |
| cube(PT pos, PT p_x, PT p_y, PT p_z, int sx, int sy, int sz) | GameApi::PathApi | |
| grid(PT pos, PT p_x, PT p_y, int sx, int sy) | GameApi::PathApi | |
| line(PT p1, PT p2, int splitnum) | GameApi::PathApi | |
| loop(PA p) | GameApi::PathApi | |
| next_point(PA pa, PT p) | GameApi::PathApi | |
| object(LA l, PT o, float dx, float dy, float dz) | GameApi::PathApi | |
| PathApi(Env &e) | GameApi::PathApi | |
| point(PT p) | GameApi::PathApi | |
| ~PathApi() | GameApi::PathApi |