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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for GameApi::PolygonArrayApi, including all inherited members.
| create_vertex_array(EveryApi &ev, Pa p, bool keep=false) | GameApi::PolygonArrayApi | |
| delete_vertex_array(EveryApi &ev, Va va) | GameApi::PolygonArrayApi | |
| PolygonArrayApi(Env &e) | GameApi::PolygonArrayApi | |
| prepare_vertex_array_instanced(EveryApi &ev, ShaderApi &sha, Va va, PTA pta, SH sh) | GameApi::PolygonArrayApi | |
| prepare_vertex_array_instanced_matrix(EveryApi &ev, ShaderApi &sha, Va va, MSA pta, SH sh) | GameApi::PolygonArrayApi | |
| render_vertex_array(EveryApi &ev, Va p) | GameApi::PolygonArrayApi | |
| render_vertex_array_instanced(EveryApi &ev, ShaderApi &sha, Va va, PTA pta, SH sh) | GameApi::PolygonArrayApi | |
| split_p(EveryApi &ev, P p, int max_chunk) | GameApi::PolygonArrayApi |