GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
GltfMeshAll Member List

This is the complete list of members for GltfMeshAll, including all inherited members.

Collect(CollectVisitor &vis)GltfMeshAllinlinevirtual
destroy()MainLoopIteminlinevirtual
DoHeavy(CollectVisitor *vis, bool is_prepare)GltfMeshAllinline
execute(MainLoopEnv &e)GltfMeshAllinlinevirtual
FirstFrame()MainLoopIteminlinevirtual
get_vars() constMainLoopIteminlinevirtual
GltfMeshAll(GameApi::Env &env, GameApi::EveryApi &ev, GLTFModelInterface *interface, GltfMaterialParams *param, std::string keys, GameApi::TRB transfer_id)GltfMeshAllinline
handle_event(MainLoopEvent &e)GltfMeshAllinlinevirtual
HeavyPrepare()GltfMeshAllinlinevirtual
logoexecute()MainLoopIteminlinevirtual
NumBlocks() constCollectInterfaceinlinevirtual
Prepare()GltfMeshAllinlinevirtual
ReadyToPrepare() constGltfMeshAllinlinevirtual
set_vars(std::map< std::string, std::string > vars)MainLoopIteminlinevirtual
shader_id()GltfMeshAllinlinevirtual
ZipDecodeDone()GltfMeshAllinline
~CollectInterface()CollectInterfaceinlinevirtual
~MainLoopItem()MainLoopIteminlinevirtual