#include <Shader.hh>
◆ GouraudPiece()
| GouraudPiece::GouraudPiece |
( |
| ) |
|
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inline |
◆ FragmentCodeGen()
| virtual std::string GouraudPiece::FragmentCodeGen |
( |
| ) |
const |
|
inlinevirtual |
◆ FragmentGlobals()
| virtual std::string GouraudPiece::FragmentGlobals |
( |
| ) |
const |
|
inlinevirtual |
◆ Provides()
| void GouraudPiece::Provides |
( |
std::vector< int > & | vec | ) |
const |
|
inlinevirtual |
◆ VertexCodeGen()
| virtual std::string GouraudPiece::VertexCodeGen |
( |
| ) |
const |
|
inlinevirtual |
◆ VertexGlobals()
| virtual std::string GouraudPiece::VertexGlobals |
( |
| ) |
const |
|
inlinevirtual |
The documentation for this class was generated from the following file: