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GameApi 28
Library used by GameApi Builder tool
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#include <Equalizer.hh>


Public Member Functions | |
| Gradient (Function< Point2d, float > &f) | |
| Vector2d | Index (Point2d p) const |
| Public Member Functions inherited from Function< Point2d, Vector2d > | |
| virtual | ~Function () |
| virtual bool | IsValid (I i) const=0 |
Additional Inherited Members | |
| Public Types inherited from Function< Point2d, Vector2d > | |
| typedef Point2d | Domain |
| typedef Vector2d | CoDomain |
| Public Attributes inherited from Function< Point2d, Vector2d > | |
| std::string | funcsignature |
| std::string | contents |
| std::vector< std::string > | link |
| std::vector< std::pair< std::string, std::string > > | dep |
Implements Function< Point2d, Vector2d >.