GameApi 28
Library used by GameApi Builder tool
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Gradient3d Class Reference

#include <Equalizer.hh>

Inheritance diagram for Gradient3d:
Collaboration diagram for Gradient3d:

Public Member Functions

 Gradient3d (Function< Point, float > &f)
Vector Index (Point p) const
Public Member Functions inherited from Function< Point, Vector >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< Point, Vector >
typedef Point Domain
typedef Vector CoDomain
Public Attributes inherited from Function< Point, Vector >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ Gradient3d()

Gradient3d::Gradient3d ( Function< Point, float > & f)
inline

Member Function Documentation

◆ Index()

Vector Gradient3d::Index ( Point p) const
inlinevirtual

The documentation for this class was generated from the following file: