GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
GradientFB Class Reference
Inheritance diagram for GradientFB:
Collaboration diagram for GradientFB:

Public Member Functions

 GradientFB (int sx, int sy, float val, float val2, bool flip)
virtual int SizeX () const
virtual int SizeY () const
virtual float Map (int x, int y) const
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
virtual void Prepare ()
Public Member Functions inherited from Bitmap< float >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ GradientFB()

GradientFB::GradientFB ( int sx,
int sy,
float val,
float val2,
bool flip )
inline

Member Function Documentation

◆ Collect()

void GradientFB::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void GradientFB::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

virtual float GradientFB::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< float >.

◆ Prepare()

virtual void GradientFB::Prepare ( )
inlinevirtual

Implements Bitmap< float >.

◆ SizeX()

virtual int GradientFB::SizeX ( ) const
inlinevirtual

Implements Bitmap< float >.

◆ SizeY()

virtual int GradientFB::SizeY ( ) const
inlinevirtual

Implements Bitmap< float >.


The documentation for this class was generated from the following file: