#include <Equalizer.hh>
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| | GradientWithHole (int sx, int sy, Point2d p1, Point2d p2, Color c1, Color c2, PointCollection2d &points) |
| void | Prepare () |
| int | SizeX () const |
| int | SizeY () const |
| Color | Map (int x, int y) const |
| virtual bool | ReadyToPrepare () const |
| virtual | ~Bitmap () |
| virtual bool | IsDirectGltfImage () const |
| virtual bool | HasBatchMap () const |
| virtual BufferRef | BatchMap (int start_x, int end_x, int start_y, int end_y) const |
| virtual | ~CollectInterface () |
| virtual void | Collect (CollectVisitor &vis)=0 |
| virtual int | NumBlocks () const |
| virtual void | HeavyPrepare ()=0 |
| virtual void | FirstFrame () |
◆ GradientWithHole()
◆ Map()
| Color GradientWithHole::Map |
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int | x, |
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int | y ) const |
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inlinevirtual |
◆ Prepare()
| void GradientWithHole::Prepare |
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| ) |
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inlinevirtual |
◆ SizeX()
| int GradientWithHole::SizeX |
( |
| ) |
const |
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inlinevirtual |
◆ SizeY()
| int GradientWithHole::SizeY |
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| ) |
const |
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inlinevirtual |
The documentation for this class was generated from the following file: