GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
GrowBitmap< T > Class Template Reference

#include <Graph.hh>

Inheritance diagram for GrowBitmap< T >:
Collaboration diagram for GrowBitmap< T >:

Public Member Functions

 GrowBitmap (Bitmap< T > &bm, int l, int t, int r, int b, T bg_color)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual int SizeX () const
virtual int SizeY () const
virtual T Map (int x, int y) const
Public Member Functions inherited from Bitmap< T >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ GrowBitmap()

template<class T>
GrowBitmap< T >::GrowBitmap ( Bitmap< T > & bm,
int l,
int t,
int r,
int b,
T bg_color )
inline

Member Function Documentation

◆ Collect()

template<class T>
void GrowBitmap< T >::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

template<class T>
void GrowBitmap< T >::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

template<class T>
virtual T GrowBitmap< T >::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< T >.

◆ Prepare()

template<class T>
void GrowBitmap< T >::Prepare ( )
inlinevirtual

Implements Bitmap< T >.

Here is the caller graph for this function:

◆ SizeX()

template<class T>
virtual int GrowBitmap< T >::SizeX ( ) const
inlinevirtual

Implements Bitmap< T >.

◆ SizeY()

template<class T>
virtual int GrowBitmap< T >::SizeY ( ) const
inlinevirtual

Implements Bitmap< T >.


The documentation for this class was generated from the following file: