GameApi 28
Library used by GameApi Builder tool
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HeightMapCubesFromBitmap Class Reference

#include <Graph.hh>

Inheritance diagram for HeightMapCubesFromBitmap:
Collaboration diagram for HeightMapCubesFromBitmap:

Public Member Functions

 HeightMapCubesFromBitmap (Bitmap< float > &bm_min, Bitmap< float > &bm_max, float sx, float sy, float sz)
int SizeX () const
int SizeY () const
void Prepare ()
Cube3 Map (int x, int y) const
Public Member Functions inherited from Bitmap< Cube3 >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual void Collect (CollectVisitor &vis)=0
virtual int NumBlocks () const
virtual void HeavyPrepare ()=0
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ HeightMapCubesFromBitmap()

HeightMapCubesFromBitmap::HeightMapCubesFromBitmap ( Bitmap< float > & bm_min,
Bitmap< float > & bm_max,
float sx,
float sy,
float sz )
inline

Member Function Documentation

◆ Map()

Cube3 HeightMapCubesFromBitmap::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< Cube3 >.

◆ Prepare()

void HeightMapCubesFromBitmap::Prepare ( )
inlinevirtual

Implements Bitmap< Cube3 >.

◆ SizeX()

int HeightMapCubesFromBitmap::SizeX ( ) const
inlinevirtual

Implements Bitmap< Cube3 >.

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◆ SizeY()

int HeightMapCubesFromBitmap::SizeY ( ) const
inlinevirtual

Implements Bitmap< Cube3 >.

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The documentation for this class was generated from the following file: